Miletone

Rp0 / Rp1.000.000

Wednesday, February 3, 2021

Cheat / Hack Array of Byte (AOB) Audition Online / Ayo Dance Feb 2021.

TRANSLATE this language (Indonesia) :

Jangan lupa buat kamu yang punya AOB terbaru, jangan lupa di share ! Biar update terbaru lagi, jangan takut untuk di FIX itu karena upgrade baru untuk ayo dance makanya berubah. Memang ada sedikit untuk di perbaiki karena sudah di hack pemain.

Sengaja di share buat asyik aja.. Mau membuat cheat tanpa virus ? Download dan Gunakan Hex Editor. Jika kamu mau ON maka masukkan value ON, jika Off, maka kamu masukkan value AOB.

Catatan ! untuk Ayo Dance, setiap tahun berubah AOB ! 

Coba dengan cara scan Pointer untuk Value dan Save, jika tahun bertahun berubah maka Pointer tidak berubah ! (50% Benar).

TOOL ? DOWNLOAD : LINK 1 (Can use for any Audition Online).
DI SCAN TETAPI TIDAK MUNCUL ? COBA KAMU GANTI WRITEABLE NYA ITU MENJADI KOTAK HITAM.

Hack Baju : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 C4 D1 08

addr : Audition.exe+1970748

ON : 0 normal (hitam), dst.


hack celana : 00 00 00 00 00 00 00 00 00 00 00 00 50 C4 D1 08 00 00 00 00

addr: Audition.exe+197074C

ON : 0 normal(putih), dst.


skin color (update jan 2021/Scan saat sebelum login): 

00 00 FF 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 53 D2 08 (Cara scan yang benar adalah lihat warna kulit anda, lalu ganti depannya yg "00" menjadi warna kulit anda yg di pakai, warna kulit ada di value.

addr : Audition.exe+203985C

on : 2 (black), 1 (white), 0 (normal)

Open List Hidden Song (For Activate this cheat, it is On Screen ID and Password,/Edit audition.exe in the Hex Editor.).

AoB =

00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On =

80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3

Off =

00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3


AutoBR:

aob: EB 07 C7 46 08 03 00 00 00 8B 4E 08

on: 75


SPAMCTRL:

aob: 75 ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83 ?? ?? 85 ?? 74 ?? 8B ?? ?? 01 ?? ?? ?? ?? ?? E8

NEW AOB : 75 11 68 9D 00 00 00 E8 F2 CA BA FF 83 C4 04 85 C0 74 61 8B 43 14 01 B0 14 12 00 00 E8 

on: 74


AutoRythimHolic

aob: 75 06 8D 86

on: 74


Speed AOB:: 16*4=64hex=40

89 86 14 C8 00 00 8D 44 24 14 6A 04 50 E8 49 AE FD FF 0F B6 8E 18 C8 00 00 83 C4 08 51 8D 86 3C C8 00 00 50 8B CE E8 70 6C FF FF 8B F8 85 FF 75 28 8B 86 0A C8 00 00 8B 54 24 10 8D 4E 08 8B 30

off: 89 86 14 C8 00 00

on: 89 06 90 90 90 90



SPEEDHACK2:

02 83 F8 01 7E 2F 8B 44 37 FC 8B 54 24 14 8B 0F 52 50 8D 46 FC C1 F8 02 50 6A 00 57 89 4C 37 FC E8 5B C2 FF FF 83 EE 04 8B C6 C1 F8 02 83 C4 14 83 F8 01 7F D1 5F 5E C3 CC CC CC CC CC CC CC CC

off: 02 83 F8 01 7E 2F

on: 90 90 90 90 90 90


Style Yellow Server: ?? 15 53 6A 2F E8 AC 11 EB FF 68 28 85 A1 00

on: 74


Time -1sg: BB FF FF FF 9A 02 00 00 00 00 FF FF 00 00 00 00

AUTO BU : 0F 84 EC 02 00 00 8B 46 14 83

ON : OF 85



AUTO BEAT RUSH : 

AOB : EB 07 C7 46 08 03

VALUE : 

1. PERFECT : 75 07 C7 46 08 00

2. GREAT : 75 07 C7 46 08 01

3. COOL : 75 07 C7 46 08 02

4. BAD : 75 07 C7 46 08 03


AUTO OTP :

AOB : CB C7 46 08 04

VALUE :

1. PF : CB C7 46 08 00

2. GREAT : CB C7 46 08 01

3. COOL : CB C7 46 08 02

4. BAD : CB C7 46 08 03

Hide Name Room : 76 6E 46 02 68 1E 5D AE 00 68 28 FD DB 00 E9 4F

ON : 75


View Nomor Room Asli : 74 6E 46 02 52 68 44 FD DB 00 E8 99 B8 ED FF 8B F0 56 E8 51 12 EC FF 56 68

ON : 75


Icon Recuiter : 75 0F 8B 0D 2C 0C 42 02 83 B9 58 21 00 00 00

ON : 74


Icon MAESTRO : 74 1E 8D 46 37 6A 1E 50 E8 FE 8D EB FF 68 7C FD DB 00 E8 E4 F1 EB

ON : 75


Icon Max : 0F 84 3E 00 00 00 80 3D 32 5A 43 02 00

ON : 0F 85


Icon Event : 0F 84 46 00 00 00 80 3D 32 5A 43 02 00

ON : 0F 85


Icon SVIP : 74 6E 46 02 A1 40 10 4A 02 69 D2 4C 01 00 00 F6 84 02 0F 01 00 00 08 0F 84 C2 00 00 00 A0 32 5A 43 02 84 C0 74 08 3C 0C 0F 85 B1 00 00 00 8B 0D 3C 79 DB 01 6A 01 6A 01 E8 2D 63 EB FF 8D 4E 37 6A 1E 51 E8 42 90 EB

ON : 78


Icon VIP : 0F 84 CC 00 00 00 8A 0D 32 5A 43 02

ON : 0F 85


Icon DJ (Maaf lagi pake DJ jadi AOB Belum terdeteksi)

AOB : 74 1C F6 05 98 70 46 02 AA 75 13 F7 05 98 70 46 02 00 E6 08 11

AOB : 74 1C F6 05 98 70 46 02 AA

AOB : 74 13 F7 05 98 70 46 02 00 E6 08 11

ON : 75


IconGM

aob: 74 2D 8B 0D / 74 2D 8B 0D 3C 79 DB 01 6A 01 6A 01 83 C7 17 E8

on: 75

* Nombres de *.dll para Auto-Injectar dentro de la carpeta del Audition Latino.

» t2embed.dll

» winhttp.dll

» d3d8.dll

» 

» 


*===============================================================================================*/

// AUTO BEAT UP PERMANENT                                                                        //

/*===============================================================================================*/

DWORD dwAUTOBU = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 EC 02 00 00 8B 46 14 83",uNetworkTool::/*xxxxxxxxxx*/XorStr<0x6C,11,0x059F76E1>(" 14 15 16 17 08 09 0A 0B 0C 0D"+0x059F76E1).s);

/*===============================================================================================*/

// AUTO BEAT RUSH PERMANENT                                                                      //

/*===============================================================================================*/

DWORD dwAUTOBR = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" EB 07 C7 46 08 03",uNetworkTool::/*xxxxxx*/XorStr<0x25,7,0x82C4FB8D>(" 5D 5E 5F 50 51 52"+0x82C4FB8D).s);

DWORD dwSPAMCTRL = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 75 11 68 9D 00 00 00 E8 DD 38 C7 FF 83 C4 04 85 C0 74 61 8B 43 14 01",uNetworkTool::/*x?x????x????x??x?x?x??x*/XorStr<0x1D,24,0x5E0E7F16>(" 65 21 67 1F 1E 1D 1C 5C 1A 19 18 17 51 15 14 54 12 56 10 48 0E 0D 4B"+0x5E0E7F16).s);

/*===============================================================================================*/

// AUTO BEAT RUSH PERMANENT                                                                      //

/*===============================================================================================*/

DWORD dwAUTOOTP1 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" CB C7 46 08 04 00 00 00 E8",uNetworkTool::/*xxxx????x*/XorStr<0x6C,10,0xF22173CC>(" 14 15 16 17 4F 4E 4D 4C 0C"+0xF22173CC).s);

DWORD dwAUTOOTP2 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" CB C7 46 08 04 00 00 00 E8",uNetworkTool::/*xxxx????x*/XorStr<0xC6,10,0x33060A66>(" BE BF B0 B1 F5 F4 F3 F2 B6"+0x33060A66).s);

/*===============================================================================================*/

// AUTO GUITAR & FLAME OUT PERMANENT                                                             //

/*===============================================================================================*/

DWORD dwAUTOSWING = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 9E 01 00 00 80 FA 01 0F",uNetworkTool::/*xxxxxxxxxx*/XorStr<0xDA,11,0xB682DE0A>(" A2 A3 A4 A5 A6 A7 98 99 9A 9B"+0xB682DE0A).s);

DWORD dwAUTOGUITAR1 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 57 09 00 00 85 DB 0F 8E 4F 09 00 00 3B 5C 24 3C 0F 8F",uNetworkTool::/*xx????x?xx????x???xx*/XorStr<0xEA,21,0xB5CB5C44>(" 92 93 D3 D2 D1 D0 88 CE 8A 8B CB CA C9 C8 80 C6 C5 C4 84 85"+0xB5CB5C44).s);

DWORD dwAUTOGUITAR2 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 8E 4F 09 00 00 3B 5C 24 3C 0F 8F 45 09 00 00 8B 86 A8 5F 00 00 8A 5C 24 24 85",uNetworkTool::/*xx????x???xx????xx????x???x*/XorStr<0x9D,28,0x58D5894F>(" E5 E6 A0 9F 9E 9D DB 9B 9A 99 DF D0 96 95 94 93 D5 D6 90 8F 8E 8D CB 8B 8A 89 CF"+0x58D5894F).s);

DWORD dwAUTOGUITAR3 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 5D 06 00 00 84 DB 74 09 80 FB 01 0F 85 32 06 00 00 E8 5D E4 BE FF 8B 10",uNetworkTool::/*xx????x?x?x??xx????x????x?*/XorStr<0x04,27,0x1BC2788B>(" 7C 7D 39 38 37 36 72 34 74 32 76 30 2F 69 6A 2C 2B 2A 29 6F 27 26 25 24 64 22"+0x1BC2788B).s);

DWORD dwAUTOGUITAR4 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 C7 08 00 00 85 DB 0F 8E BF 08 00 00 3B 5C 24 3C 0F 8F",uNetworkTool::/*xx????x?xx????x???xx*/XorStr<0x6D,21,0x19492596>(" 15 16 50 4F 4E 4D 0B 4B 0D 0E 48 47 46 45 03 43 42 41 07 F8"+0x19492596).s);

DWORD dwAUTOGUITAR5 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 8E BF 08 00 00 3B 5C 24 3C 0F 8F B5 08 00 00 8B 86 A8 5F 00 00 8A 4C 24 24 85",uNetworkTool::/*xx????x???xx????xx????x???x*/XorStr<0x84,28,0xD66E10CF>(" FC FD B9 B8 B7 B6 F2 B4 B3 B2 F6 F7 AF AE AD AC EC ED A9 A8 A7 A6 E2 A4 A3 A2 E6"+0xD66E10CF).s);

DWORD dwAUTOGUITAR6 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 63 06 00 00 84 C9 74 09 80 F9 01 0F 85 38 06 00 00 E8 31 D9 BE FF 8B 10",uNetworkTool::/*xx????x?x?x??xx????x????x?*/XorStr<0xFE,27,0x48C54145>(" 86 87 3F 3E 3D 3C 7C 3A 7E 38 70 36 35 73 74 32 31 30 2F 69 2D 2C 2B 2A 6E 28"+0x48C54145).s);

DWORD dwAUTOGUITAR7 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 95 0A 00 00 85 DB 0F 8E 8D 0A 00 00 8B 4C 24 3C 41 3B D9 0F 8F",uNetworkTool::/*xx????x?xx????x????x?xx*/XorStr<0x84,24,0x5884245A>(" FC FD B9 B8 B7 B6 F2 B4 F4 F5 B1 B0 AF AE EA AC AB AA A9 EF A7 E1 E2"+0x5884245A).s);

DWORD dwAUTOGUITAR8 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 8E 8D 0A 00 00 8B 4C 24 3C 41 3B D9 0F 8F 80 0A 00 00",uNetworkTool::/*xx????x????x?xx????*/XorStr<0x9C,20,0x4D520CD8>(" E4 E5 A1 A0 9F 9E DA 9C 9B 9A 99 DF 97 D1 D2 94 93 92 91"+0x4D520CD8).s);

DWORD dwAUTOGUITAR9 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 75 3C 8B 4F 10 2B CA B8 C9 42",uNetworkTool::/*xxxxxxxxxx*/XorStr<0x1F,11,0x833CB574>(" 67 58 59 5A 5B 5C 5D 5E 5F 50"+0x833CB574).s);

DWORD dwAUTOGUITAR10 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 C7 0A 00 00 85 DB 0F 8E BF 0A 00 00 8B 4C 24 3C 41 3B D9 0F 8F",uNetworkTool::/*xx????x?xx????x????x?xx*/XorStr<0x3D,24,0x9758E72E>(" 45 46 00 7F 7E 7D 3B 7B 3D 3E 78 77 76 75 33 73 72 71 70 28 6E 2A 2B"+0x9758E72E).s);

DWORD dwAUTOGUITAR11 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 8E BF 0A 00 00 8B 4C 24 3C 41 3B D9 0F 8F B2 0A 00 00",uNetworkTool::/*xx????x????x?xx????*/XorStr<0x0A,20,0x3E43B391>(" 72 73 33 32 31 30 68 2E 2D 2C 2B 6D 29 6F 60 26 25 24 23"+0x3E43B391).s);

DWORD dwAUTOGUITAR12 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 75 3C 8B 4F 10 2B CA B8 C9 42",uNetworkTool::/*xxxxxxxxxx*/XorStr<0x6D,11,0x74BB9BF9>(" 15 16 17 08 09 0A 0B 0C 0D 0E"+0x74BB9BF9).s);

DWORD dwAUTOBANDING1 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 C5 00 00 00 8B 44 24 28",uNetworkTool::/*xxxxxxxxxx*/XorStr<0x25,11,0xC2CD2394>(" 5D 5E 5F 50 51 52 53 54 55 56"+0xC2CD2394).s);

DWORD dwAUTOBANDING2 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 CE 00 00 00 8B 44 24 28",uNetworkTool::/*xxxxxxxxxx*/XorStr<0x78,11,0x7DD75555>(" 00 01 02 03 04 05 06 07 F8 F9"+0x7DD75555).s);

DWORD dwAUTOBANDING3 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 CE 00 00 00 8B 44 24 28",uNetworkTool::/*xxxxxxxxxx*/XorStr<0xDA,11,0x9B4048C6>(" A2 A3 A4 A5 A6 A7 98 99 9A 9B"+0x9B4048C6).s);

DWORD dwAUTOBANDING4 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 0F 84 C8 00 00 00 8B 44 24 28",uNetworkTool::/*xxxxxxxxxx*/XorStr<0x23,11,0x945120B2>(" 5B 5C 5D 5E 5F 50 51 52 53 54"+0x945120B2).s);


*===============================================================================================*/

// AUTO BEAT RUSH                                                                                //

/*===============================================================================================*/

int __stdcall BeatRushPerfectON(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + SPAMCTRL,"\x74", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBR,"\x75\x07\xC7\x46\x08\x00", 6);

}

return 0;

}

int __stdcall BeatRushGreatON(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + SPAMCTRL,"\x74", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBR,"\x75\x07\xC7\x46\x08\x01", 6);

}

return 0;

}

int __stdcall BeatRushCoolON(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + SPAMCTRL,"\x74", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBR,"\x75\x07\xC7\x46\x08\x02", 6);

}

return 0;

}

int __stdcall BeatRushBadON(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + SPAMCTRL,"\x74", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBR,"\x75\x07\xC7\x46\x08\x03", 6);

}

return 0;

}

int __stdcall BeatRushOFF(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + SPAMCTRL,"\x75", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBR,"\xEB\x07\xC7\x46\x08\x03", 6);

}

return 0;

}

AUTO BEAT RUSH : 

AOB : EB 07 C7 46 08 03

VALUE : 

1. PERFECT : 75 07 C7 46 08 00

2. GREAT : 75 07 C7 46 08 01

3. COOL : 75 07 C7 46 08 02

4. BAD : 75 07 C7 46 08 03


AUTO OTP :

AOB : CB C7 46 08 04

VALUE :

1. PF : CB C7 46 08 00

2. GREAT : CB C7 46 08 01

3. COOL : CB C7 46 08 02

4. BAD : CB C7 46 08 03

/*===============================================================================================*/

// AUTO GUITAR                                                                                   //

/*===============================================================================================*/

int __stdcall AuGuitarON(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOSWING,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR1,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR2,"\x0F\x8F", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR3,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR4,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR5,"\x0F\x8F", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR6,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR7,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR8,"\x0F\x8F", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR9,"\x74", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR10,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR11,"\x0F\x8F", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR12,"\x74", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING1,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING2,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING3,"\x0F\x85", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING4,"\x0F\x85", 2);

}

return 0;

}

int __stdcall AuGuitarOFF(void){

DWORD dwKellinsEngine = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame));

if (dwKellinsEngine > 0){

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOSWING,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR1,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR2,"\x0F\x8E", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR3,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR4,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR5,"\x0F\x8E", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR6,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR7,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR8,"\x0F\x8E", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR9,"\x75", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR10,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR11,"\x0F\x8E", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOGUITAR12,"\x75", 1);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING1,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING2,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING3,"\x0F\x84", 2);

uNetworkTool::WriteMemory(dwKellinsEngine + AUTOBANDING4,"\x0F\x84", 2);

}

return 0;

}

int __stdcall FlameOut(void){

DWORD dwUnknown = reinterpret_cast<DWORD>(GetModuleHandleA(KellinsGame)) + BASESLOT;

DWORD UnknownNetwork = *(PDWORD)((DWORD)(dwUnknown))+0x6230; // ?? ?? ?? ?? 00 00 EB 68 83 F8 -> Address kedua -> mov [esi+0000xxxx],edx

uNetworkTool::Pointer((void *)(UnknownNetwork),(void*)(PBYTE)"\xE8\x03", 2);

return 0;

}


#define BASEQUEENBEE 0x11E06F0 // AOB // 39 2D ?? ?? ?? ?? 74 28 83 F8 46 75 0F C7 05 ?? ?? ?? ?? -> cmp [015xxxxx],ebp

#define BASEHONEYBEE 0x11E06A0 // AOB // 39 2D ?? ?? ?? 01 74 14 83 F8 46 -> cmp [015xxxxx],ebp


AOB SONG 0 DTK : C1 D53B 57 43


npc : B7 ED 76 DD 2F 61 D6 08 00 02 41 6E 64 69 4D 61 68 79 75 64 69 6E 30 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 6E 64 69 6D 61 68 79 75 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 FA 7B 02 00 00 00 00 00 01 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 4A 61 67 6F 4E 65 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 08 00 00 00 00 00 FF FF FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 17 37 D5 01 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF FF FF FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF FE FF FE FF FE FF FE FF FE FF FE FF FE FF FE FF FE FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 9B


AUTO BU : 0F 84 EC 02 00 00 8B 46 14 83

ON : OF 85


(PBYTE)" 75 13 8B 46 44 6A FF 50 B9 40 FA 29 01 E8 31 99 08 00 50",uNetworkTool::/*x?x??x?xx????x????x* orStr<0xDB,20,0xCE304E06>(" A3 E3 A5 E1 E0 98 DE 9A 9B DB DA D9 D8 90 D6 D5 D4 D3 95"+0xCE304E06).s);

DWORD dwREMOVEBGM2 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 74 19 68 B4 92 9E 00 68 B4 92 9E 00 E8 AD 81 C3 FF 83 C4 08 8B C8 E8 53 57 C3 FF 83 7E 18 00 74",uNetworkTool::/*x?x????x????x????x??x?x????x???x* orStr<0x56,33,0x16D4F4AD>(" 2E 68 20 66 65 64 63 25 61 60 5F 5E 1A 5C 5B 5A 59 1F 57 56 12 54 14 52 51 50 4F 09 4D 4C 4B 0D"+0x16D4F4AD).s);


skin color (update des 2020): 00 00 FF 00 00 00 00 00 00 00

addr : Audition.exe+2033F3C

on : 2 (black), 1 (white), 0 (normal)


PERMANENT ITEM

ADDR : Audition.exe+00349A3C (2DB43F6C)

AOB : 07 00 00 00 00 00 00 00 00 00 

Value : 6D 01 00 00 00 00 00 00 00 00 


ADDR : 46C23DFC

AOB : 00 00 00 00 00 00 00 00 1C 02 

Value :  (7d), 01 00 00 00 00 00 00 00 1C 02 (30d), 02 00 00 00 00 00 00 00 1C 02 (Permanent)

 

AUTO PRESS

AOB : 0F 84 97 02 00 00 83 F8 06 0F


[-] Kill X-Trap [ ntTerminateProcess in Memory CE ]

AOB: B8 72 01 00 00 BA 00 03 FE 7F FF 12 C2 08 00 90 B8 73 01 00 00 BA 00 03 FE 7F FF 12 C2 08 00 90

On: 75 FE 90 90 90


Scan Text: ntTerminateProcess

AOB ON: 75 FE 90 90 90


Scan Text: terminateprocess

AOB ON: EB FE 90 90 90



[-] Kill X-Trap Manual [ ProcessHacker ]

Link: https://atepro.blogspot.com/2019/02/bypass-x-trap-manual-undetectable-95-v40.html

AOB: ?? ?? 3B FE 75 1A FF 15 D8 ?? E4 40 8B 4C 24 18

On: 75 FE


[-] Bypass HS and HS Unknown I / II

AOB: 0F 84 3D 01 00 00 8D 8D  24 02 00 00 51 8D 95 20

AOB: 0F 84 3D 01 00 00 8D 4C 24 54 E8 E2 B8 FF FF 8D

On: 0F 85



[-] Bypass DebugsHS

String Off: EHSvc.dll

On: C3



[-] Bypass HSEROR1

String Off: HS_EXIT_MSG

On: 00


[-] Bypass HSEROR2

String Off: HS_ERR_INVALID_PARAM

On: 00



[-] Undetect

AOB: 41 48 4E 48 53 5F 45 58 49 54 5F 4D 53 47

On: C3



[-] Kill Notice Latino

AOB: 01 00 00 00 01 00 00 00 08 00 00 00 FF FF FF FF

On: 00



[-] Kill Notice RedBana

AOB: 01 00 00 00 01 00 00 00 07 00 00 00 FF FF FF FF

On: 00



[-] Antilagx2

AOB: 0F 85 57 02 00 00 8B 15

ON: 0F 84



[-] Skin Hack - Color de Piel 

Ojo: [Crear una Sala, Activar el Hack, Salir de la Sala, listo!!! Podeís Scanear los Colores ó podeís elejir tu color de piel xD  ]

AOB: 01 00 00 00 08 00 00 00 FF FF FF FF

On: 08




[-] Message Disconect: 44 49 53 43 4F 4E 4E 45 43 54 45 44

[-] Message Error: 45 52 52 4F 52 4D 53 47

[-] Message AlTab: 41 4C 54 54 41 42

[-] load_ingame: ?? 6F 61 64 5F 69 6E 67 61 6D 65 00 60 5E 9B 00

new aob load_ingame : 6C 6F 61 64 5F 69 6E 67 61 6D 65 00 

[-] data/loading%d: ?? 61 74 61 2F 6C 6F 61 64 69 6E 67 25 64 2E 6A

[-] NoSound1: 63 6C 69 63 6B 5F 61 00

[-] NoSound2: 63 6C 69 63 6B 5F 62 32

On: 00



[-] FPS Blanco"Game FPS: %d frames,  %.2f "

AOB: 47 61 6D 65 20 46 50 53 3A 20 25 64 20 66 72 61 6D 65 73 2C 20 20 25 2E 32 66 20 6D 73 65 63 00

On text: "Tu texto en blanco"




[_] Alt TAB No Dissconnect I / II

AOB: 0F 85 AA 00 00 00 E8 59 B0 C6 FF 84 C0 0F 85 9D

AOB: 0F 85 FD 00 00 00 68 03 05 01 00 8D 44 24 10 68

On: 0F 84



[_] Bypass Time 5m

AOB: 75 E6 8B 74 24 18 8D 46 08 50 E8 70 00 00 00 83 C4 04 85 C0 74 05 BD FF AF 00 00 8D 4E 1C 51 E8 9B 00 00 00 83 C4 04 85 C0 74 05 BD FF AF 00 00 8B 54 24 14 33 C0 89 47 38 89 47 24 C7 06 01 00

On: 74



[-] Skin: 01 00 06 00 5A 00 ?? ?? ?? ??

On: 0,1,2



[-] Enter

offset : 1f55b0

AOB: 74 10 80 7C 24

On: 75



[-] Full

offset : 001f63e0

AOB: 74 31 C6

On: 75



[-] Move Hack 1 Mall (413CA2)

AOB: 74 25 85 DB 75 1A E8 7F 07 28 00 33 C0

NEW AOB : 74 22 85 F6 75 1A E8 EA 

On: 75



[-] Gift

AOB: 74 0D C6

On: 75



[-] Hack all face 

AOB: 74 22 85 F6 75 1A E8 EA 92 49 00 33 C0 3B 78 10

NEW AOB : 74 22 85 F6 75 1A E8 EA 

On: 75



[-] Room1

AOB: 74 1B 80 BF

On: 75



[-] AntiSave

offset : 005a4950

AOB: 74 50 8B 01 8B 50 04 FF D2 8B

On: 75



[-]FPS

AOB: 0F 85 57 03 00 00 D9 44

On: 0F 84


[-] CHANCHE Audition.exe+2068A74

AOB : 03 00 00 00 01 00 00 00 00 00 00 00

ON : 1-6


[-] Peach Emoticon With Out ACV / Sacar Pointer

AOB: 74 1F 8B 4C 24 2C 39 7C 24 40 73 04 8D 4C 24 2C

NEW AOB : 74 1F 8B 4C 24 2C 

On: EB/75


[-] No Spam 1 :

AOB: DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 96 00 00 00 C8 00 00 00 FA 00 00 00 2C 01 00 00 5E 01 00 00 90 01 00 00 EC 7D 92 00 80 C5 77 00 C6 C4

On: 0


[-] No Spam 2 :

AOB: DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 80 7E 92 00 20 40 78 00 62 6C 6F 63 6B 62 65 61 74 5F 6E 6F 74 65 5F 64 5F 25 30 32 64 00 00 00 62 6C

On: 0


Perfect Normal:

AOB: 7D 3F 33 33 73 3F 9A 99 59 3F 14 AE 47 3F 00 00

Type: 4Byte

Value: On: 0 Off: 858996605


PF COMBO :

AOB : 00 00 00 00 C3 1B 08 BF 18 D2 50 02 94 B6 01 8C

TYPE : 4byte

VALUE : 10 = 0A


NO DELAY :

AOB : 89 81 A8 65 00 00 C2 04 00 CC

TYPE :

OFFSET :

VALUE : ON :85 , OFF : 89


Perfect One Two Party:

AOB: 3F 1F 85 2B 3F CD CC CC 3E

Type: 4Byte

Value: On: 0 Off: 730144575


Perfect Beat UP:

AOB: 00 00 00 0F 00 00 00 1B 00 00 00 28 00 00 00

Type: 4Byte

Value: On: 9 Off: 251658240 


Perfect Beat  Rush:

AOB: 03 02 01 00 01 02 03 00 01 01 01 01 00 00 00 00

Type: 4Byte

Value: On: 2566980099 Off: 66051


Score Hack:

AOB: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

Type: Array of Bytes (AOB)

Value:

On: 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3

Off: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3


Reset Battle Party:

AOB: 10 1B 00 00 C1 E9 02 F3 A5 8B C8 33 C0 83 E1 03

Type: 4Byte

Value:

Reset normal : 1702

Reset BU : 5744

Reset BeatRush : 11295

Reset Union : 5999


Skip Pin 2nd:

AOB: 01 00 00 00 01 00 00 00 08 00 00 00 FF FF FF

Type: Byte

Value: 0


PF Score Hack:

PF Score 1:

AOB: 40 00 00 00 40 00 00 C0 3F 00 00 80 3F 33 33

Type: Byte

Value: On: 65 Off: 64

PF Score 2:

AOB: 40 00 00 C0 3F 00 00 80 3F 33 33 33 3F 00 00

Type: Byte

Value: On: 65 Off: 64


Time Hack:

AOB: 73 63 72 69 70 74 2F C0 BD BE C7 2E 73 6C 6B

Type: Text

Value: zcript/À½¾Ç.slk (Harus ada 045.acv)


Hidden Song:

AOB: 73 63 72 69 70 74 2F C0 BD BE C7 2E 73 6C 6B

Typr: Text

Value: xcript/À½¾Ç.slk (Harus edit 045.acv)



Bonus lagi satu nih -_-


DC Hack Move : 54 00 69 00 6D 00 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Value : 101


[-] Auto Key 1

offset : 00526210

AOB: 8B 08 3B 0C 07 75 08 42 83 C0

On: 8B 0C 38 89 08 90 90 42 83 C0



[-] Auto Key 2

offset : 005261f0

AOB: 3B 37 75 31 85 F6 74 2D 8B 44

On: 8B 37 89 31 85 F6 74 2D 8B 44



[-] Line1

AOB: 0F 84 75 01 00 00 D9 E8 83 EC

On: 0F 85



[-] Line2

AOB: 0F 85 E6 00 00 00 68 EA 01 00

On: 0F 84



[-] Line3:

AOB: 0F 85 BF 00 00 00 83 FF 03 0F

On: 0F 84



[-] Red

AOB: 75 2C 83 BD 38 73 00 00 00 74 11 8B 95 5C 73 00 00 52 68

NEW APN : 75 2C 83 BD

On: 74



[-] Bomb

AOB: 74 40 8B CE BF 01 00 00 00 D3 E7 0F B7 CA 85 F9 74

On: 75



[-] Yellow

AOB: 0F 84 B7 00 00 00 8B CE BF 01

On: 0F 85



[-] Grey

AOB: 4B 65 79 4E 6F 74 65 45 58 2F 6E 6F 6E 5F 25 30 32

On: 63



[-] Bypass Notice Error Garden  

AOB: 84 16 01 00 00 33 C0 66 89 44 24 15 88 44

On: 85

000122c0


[-] Ghost Garden Mode Sabit (Harvest)

OFFSET : 003AB1D0

AOB: 84 96 00 00 00 33 FF 8D 9B 00 00 00 00 8B 8B 98 21 00 00 2B 8B 94 21 00 00 B8 CB F0 8D

On: 85



[-] Ghost Garden Mode Siram, pupuk dan Sapu 

AOB: 01 0F 84 C9 00 00 00 33 FF 8D 77 20 8A 87  DB 06 1C

On: 01 // AOB // 85


[-] Ingresar Automaticamente al Modo Story

* Ser Lv -6

* Crear Sala Modo "Weddy Party"

* Escanear el "Mensaje" que aparece = 20

* Aceptar el "Mensaje" = 0

On Story: 27

On License: 08

» Podéis probar con varios numeros saldrán muchos modos!!!


[-] FreeRmAllOpen 

AOB: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 08 00 00 00 00 00 00 00 00 00 

On: FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF


[-] Crear Modo de Sala

On [4 byte]:

Modo Guitarra: 1048576

Normal: 0

Beat Rush: 262144

Beatrush Battleparty: 524288

Battle Party: 8

Battle party en pareja: 128

One-Two Party: 16

Beat Up: 64

BeatUp Battle Party: 8192

Club dance: 256

Modo Historia: 1024

Wedding Party: 2080

Sports Dance: 2048

SB-boy battle: 4096

Union Battle Party: 16384

Rhythm Holic: 2097152

Block Beat: 4194304

Chicos & chicas: 8388608

Campeon perfecto: 33554432

Mision MAC: 67108864



[-] Auto Ready

AOB: 74 0E 84 88 / 74 0E 84 88 C0 39 17 01

On: 75




[-] BBoy8k

* Lo primero es crearse una sala

* Escanear el Modo Normal = 01 00 00 02 02 01 00 00 00 00 ?? 00 00 00 00 00 00 00 00 00 00

* Cambiar al Modo BBoy8k = 01 00 00 05 05


bypass xigncode 1 : 74 1E 6A 00 68 C0 FA D9 00 50 68 AC FA D9 00 E8 56 0F 05 00 83 

75 25 68 C0 FA D9 00 FF 15 04 21 AE 00 50 68 50 FB D9 00 E8 13 0B 05 00 83 

75 26 50 68 C0 FA D9 00 FF 15 04 21 AE 00 50 68 20 FB D9 00 E8 C7 0A 05 00 83 & 75 26 50 68 C0 FA D9 00 FF 15 04 21 AE 00 50 68 F4 FA D9 00 E8 98 0A 05 00 83 

75 36 6A 00 68 D8 FD D9 00 6A 00 6A 00 FF 15 2C 23 AE 00 8D 

75 27 50 68 C0 FD D9 00 50 50 FF 15 2C 23 AE 00 57 FF 15 00 21 AE 00 8D 

74 11 68 98 FD D9 00 6A 00 6A 00 FF 15 2C 23 AE 00 EB 14 68 

E8 B8 FA FF FF 8B 3D 04 21 AE 00 83 C4 10 A3 

75 28 6A 00 68 C0 FA D9 00 FF D7 50 68 24 FD D9 00 E8 D2 05 05 00 83 

74 59 E8 FB E9 FF FF 8B 35 04 21 AE 00 85 C0 75 26 6A 00 68 

75 26 6A 00 68 C0 FA D9 00 C7 05 4C 50 DA 01 00 00 00 00 FF D6 50 68 

75 1B 50 68 C0 FA D9 00 FF D6 50 68 F8 4C DA 00 E8 6F D3 FF FF 83 


AOB REAL : 74 ?? 6A ?? 68 ?? ?? ?? ?? ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83

75 ?? 68 ?? ?? ?? ?? FF 15 ?? ?? ?? ?? ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83

75 ?? ?? 68 ?? ?? ?? ?? FF 15 ?? ?? ?? ?? ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83

di bawah address XIGNCODE3

75 ?? 6A ?? 68 ?? ?? ?? ?? 6A ?? 6A ?? FF 15 ?? ?? ?? ?? 8D

75 ?? ?? 68 ?? ?? ?? ?? ?? ?? FF 15 ?? ?? ?? ?? ?? FF 15 ?? ?? ?? ?? 8D

74 ?? 68 ?? ?? ?? ?? 6A ?? 6A ?? FF 15 ?? ?? ?? ?? EB ?? 68

E8 ?? ?? ?? ?? 8B 3D ?? ?? ?? ?? 83 ?? ?? A3

75 ?? 6A ?? 68 ?? ?? ?? ?? ?? ?? ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83

74 ?? E8 ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? ?? ?? 75 ?? 6A ?? 68

75 ?? 6A ?? 68 ?? ?? ?? ?? C7 ?? ?? ?? ?? 01 ?? ?? ?? ?? ?? ?? ?? 68

75 ?? ?? 68 ?? ?? ?? ?? ?? ?? ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83


VALUE : uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE1," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE2," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE3," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE4," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE5," EB", 1); 

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE6," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE7," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE8," 90 90 90 90 90", 5);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE9," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE10," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE11," EB", 1);

uNetworkTool::WriteMemory(dwXignCode3 + XIGNCODE12," EB", 1);

return 0;


DJ : CODIGOS DJ:

##################

DJ Corazon: 11514

DJ Girasoles: 9816

DJ KING:  11296

DJ Natural: 10087

DJ Punchy Punchy: 10197

DJ Real:  10391


DJ Home Run 14338


multi login : 75 08 E8 00 31 00 00 84 C0 74 0E B8 01 00 00 00 5F 5E 5B 8B / 75 ?? E8 ?? ?? ?? ?? 84 ?? 74 ?? B8 ?? ?? ?? ?? E9 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83

value : EB


metronome :  74 4D 80 3D 0E 40 D9 01 00 75 44 3C A9 /  85 C1 87 78 3E 3D 3C 7C 7D 7E 7F 70 71

value : 75


emo : = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 74 1C 8B 4C 24 2C 39 5C 24 40 73 04 8D 4C 24 2C",uNetworkTool::/*x????x????xxxxxx* orStr<0x83,17,0x69DE7444>(" FB BB BA B9 B8 F0 B6 B5 B4 B3 F5 F6 F7 E8 E9 EA"+0x69DE7444).s);

on : xxxxxx* orStr<0x83,17,0x69DE7444>


)InstanPressKey* orStr<0x82,21,0x8234A121>(" AA C5 D6 C0 C3 AE C1 E7 F9 FF ED E3 DE FD F5 E2 E1 D8 F1 EC"+0x8234A121).s, "", (char*)SetPressKey, 250, (char*)Files;

GetPrivateProfileString((char*)DisplayName1,uNetworkTool::/*(FREE)FreeAllEmoticon* orStr<0x39,22,0x68A922B6>(" 11 7C 69 79 78 17 79 32 24 27 02 28 29 03 2A 27 3D 23 28 23 23"+0x68A922B6).s, "", (char*)SetEmoticon, 250, (char*)Files;


DWORD dwREMOVEBGM1 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 75 13 8B 46 44 6A FF 50 B9 40 FA 29 01 E8 31 99 08 00 50",uNetworkTool::/*x?x??x?xx????x????x* orStr<0xDB,20,0xCE304E06>(" A3 E3 A5 E1 E0 98 DE 9A 9B DB DA D9 D8 90 D6 D5 D4 D3 95"+0xCE304E06).s);

DWORD dwREMOVEBGM2 = uNetworkTool::FindPattern(0x400000,0xA00000,(PBYTE)" 74 19 68 B4 92 9E 00 68 B4 92 9E 00 E8 AD 81 C3 FF 83 C4 08 8B C8 E8 53 57 C3 FF 83 7E 18 00 74",uNetworkTool::/*x?x????x????x????x??x?x????x???x* orStr<0x56,33,0x16D4F4AD>(" 2E 68 20 66 65 64 63 25 61 60 5F 5E 1A 5C 5B 5A 59 1F 57 56 12 54 14 52 51 50 4F 09 4D 4C 4B 0D"+0x16D4F4AD).s);




[-] Force Change Mode Game

Type: Byte Off: 

-> Value On Dance Competition = 2

-> Value On Dynamic 4 = 5

-> Value On Dynamic 8 = 6

-> Value On Crazy Dance 4 = 7

-> Value On Crazy Dance 8 = 8

-> Value On Dynamic Crazy 4D = 9

-> Value On Dynamic Crazy 8D = 0A

-> Value On Dance Easy 4 = AA AA 00 = 43690 (Not Work)

-> Value On Dance Easy 8 = AA AA 01 = 109226




[-] Map

Type: Byte Off: 

Value On Map Tropical Island Value : 1

Value On Map Studio Music 81 Value : 2

Value On Map Shibuya Value : 3

Value On Map Cineplex Value :4

Value On Map Christmas Party Value : 5

Value On Map Subway Blueline Value : 6

Value On Map Ghost School Value L 7

Value On Map Treasure Pirates Value : 8

Value On Map Audition Resort Value : 9

Value On Map Audition Stadium Value : 10

Value On Map Hallowen Map Value : 11

Value On Map Snow Valley Value : 12

Value On Map Chinese Map Value : 13

Value On Map Malibu Value : 14

Value On Map Ayodance Park Value :15

Value On Map Hangang Park Value : 16

Value On Map Map Random Value : 17

Value On Map Club MG Value : 101

Value On Map The Floor Value : 102

Value On Map Club SH Value : 103

Value On Map UpnUp Night Club Value : 104

Value On Map Audition Park Value : 105




[-] Perfect Normal 

AOB: 7D 3F 33 33 73 3F 9A 99 59 3F 14 AE 47 3F 00 00

On: 00 00 00 00 73 3F 9A 99 59 3F



[-] AutoSpace Automatico [ Combina con el: Perfect Normal + AutoKey 1 & 2, solito jugará!!! ]

OFFSET : 4D3C51

AOB: 75 22 8B 83 CC 00 00 00 3B 83 D8 00 00 00 7E 14 3B 83 D4 00 00 00

On: 74


[-] Combo x9999

AOB: 00 C7 02 01 00 00 00 8B

On: 00 C7 02 10 27 00 00 8B

x999 (on) = 00 C7 02 E7 03 00 00 8B 

x99 (on) = 00 C7 02 99 00 00 00 8B 



[-] Perfect Space Pang Pang

AOB: 05 00 00 00 11 00 00 00 23 00

On: 55 02 00 00 11 00 00 00 23 00



[-] Perfect OTP

AOB: 3F 1F 85 2B 3F CD CC CC 3E

On: 00 00 00 00 3F CD CC CC 3E



[-] Perfect Beat UP    

AOB: 00 00 00 0F 00 00 00 1B 00 00 00 28 00 00 00

On: 09 00 00 00 00 00 00 1B 00 00 00 28 00 00 00



[-] Perfect Beat Rush

AOB: 03 02 01 00 01

On: 00



[-] Perfect BU 1

AOB: 00 00 00 0F 00 00 00 1B 00 00

On: 286331153



[-] Perfect BU 2

AOB: 00 00 00 1B 00 00 00 28 00 00

On: 286331153



[-] Perfect BU 3

AOB: 00 00 00 28 00 00 00 37 00 00

On: 286331153



[-] Perfect BU 4

AOB: 00 00 00 37 00 00 00 03 00 00

On: 286331153



[-] Perfect BU 5

AOB: 00 00 00 03 00 00 00 08 00 00

On: 286331153



[-] Perfect BU 6

AOB: 00 00 00 08 00 00 00 14 00 00

On: 286331153



[-] Perfect BU 7

AOB: 00 00 00 14 00 00 00 20 00 00

On: 286331153



[-] Perfect BU 8

AOB: 00 00 00 20 00 00 00 2D 00 00

On: 286331153



[-] Rush Perf/hit - Battle

AOB: 00 01 02 03 00 01 01 01 01

On: 99 99 99 99 99 99 99 99 99



[-] Rush PerfectX999

AOB: 00 01 02 03 00 01 01 01 01

On: 99 99 99 99 99 99 99 99 99



[-] Perfect BR 1

AOB: 03 02 01 00 01 02 03 00 01 01

On: 99 00 98 66 01 02 03 00 01 01



[-] Perfect BR 2

AOB: 01 02 03 00 01 01 01 01 00 00

On: 77 03 98 76 01 01 01 01 00 00



[-] Perfect BR 3 :

AOB: 00 01 01 01 01 00 00 00 00 00

On: 16882073



[-] Perfect BR 4 :

AOB: EE 7C 7F 3F A4 70 7D 3F 33 33

On: 0



[-] Perfect BR 5 :

AOB: EE 7C 7F 3F A4 70 7D 3F 33 33

On: 0



[-] Perfect Block Beat:

AOB: 06 00 00 00 0A 00 00 00 10 00

On: 00 00 00 FF



[-] Stealth:

AOB: 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80



[-] Score Hack:

AOB: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On: 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3



[-] Score Perfect,Great,Cool,Bad x2 :

AOB: 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80 A2 45 00 20 B2



[-] PF Score 1:

AOB: 40 00 00 00 40 00 00 C0 3F 00 00 80 3F 33 33

On: 65 



[-] PF Score 2:

AOB: 40 00 00 C0 3F 00 00 80 3F 33 33 33 3F 00 00

On: 65



[-] Combo x9999

AOB: 00 C7 02 01 00 00 00 8B

On: 00 C7 02 10 27 00 00 8B



[-] Great :

AOB: 73 3F 9A 99 59 3F 14 AE 47 3F ( 10 Digit )

On: 0 



[-] Cool :

AOB: 59 3F 14 AE 47 3F 00 00 ( 8 Digit )

On: 0 



[-] Bad:

AOB: 47 3F 00 00 00 00 00 00 80 3F ( 10 Digit )

On: 0 



[-] Reset Battle Party:

AOB: 10 1B 00 00 89 54 24 50 89 44 24 54 C7 44 24 64 4C 8A 09 00 E8 7B 84 24 00 39 1D F8 A4 16 01 74 2D A1 F4 A4 16 01 8B 15 F0 A4 16 01 03 C5 C1 E2 04 A3

NEW AOB : 10 1B 00 00 89 


[-] Reset Normal:

Value On 4Bytes: 1702

6795

[-] Reset BU: 

Value On 4Bytes: 5744


[-] Reset BeatRush:

Value On 4Bytes: 11295


[-] Reset Union: 

Value On 4Bytes: 5999


[-] Reset CBP: 

Value On 4Bytes: 24223


[-] Reset Ava ( CS ):

Value On 4Bytes: 500




//=========== Hack de Corazones ===========//



Spam Heart - Salto a Base:


6A ?? 50 E8 ?? ?? ?? ?? 83 ?? ?? 39 ?? ?? ?? 72 ?? 8B ?? ?? ?? 51 E8 ?? ?? ?? ?? 83 ?? ?? 68


ASSEMBLE CODE: jmp 01150005




Spam Heart - Base (AUTOASMHEART)


Agregar Address: Audition.exe+D50000 (Esta Address nunca cambia)


on: 05 00 1C 40 07 52 51 31 C9 8D 15 00 00 15 01 8B 14 11 89 14 08 83 F9 04 



7D 09 90 90 90 90 83 C1 04 EB E6 59 5A 6A FF 50



SPAM HEART - Llamada:


Scan: 81 ?? ?? ?? ?? ?? A1 ?? ?? ?? ?? 33 ?? 89 ?? ?? ?? ?? ?? ?? 57 8B ?? ?? ?? 



?? ?? ?? 89 ?? ?? ?? E8 ?? ?? ?? ?? 84


on: E8 D3 44 70 FF 90 00 00 00 00


Address1: 0080AEB0


 ASSEMBLE CODE: call 0080AEB0 en la Address Audition.exe+D50028


 (Reemplazar con NOP's = Yes)




Spam Heart - Salto:


Scan 83 ?? ?? 39 ?? ?? ?? 72 ?? 8B ?? ?? ?? 51 E8 ?? ?? ?? ?? 83 ?? ?? 68


Address2: 00837126


 ASSEMBLE CODE: jmp 00837126 en la Address Audition.exe



+D5002D


 (Reemplazar con NOP's = Yes)




ENTER HEART: 75 08 C6 05 ?? ?? ?? ??


//===============^ Heart Hack xD ^ =======================//




* VENTANAS DE MENSAJES DENTRO DE LA SALA / LOBBY  / STORY / GARDEN

[-] Terputus dari server

AOB: 44 49 53 43 4F 4E 4E 45 43 54 45 44



[-] Telah terjadi kesalahan

AOB: 45 52 52 4F 52 4D 53 47



[-] Akun yang dikenai sanksi

AOB: 42 4C 4F 43 4B 49 44



[-] [ALT + TAB] Tidak bekerja sebentar, program akan berakhir

AOB: 41 4C 54 54 41 42



[-] Anda tidak memiliki cukup Ax $

AOB: 46 41 53 48 49 4F 4E 5F 4E 4F 4D 4F 4E 45 59



[-] Anda sudah memiliki Item ini

AOB: 46 41 53 48 49 4F 4E 5F 41 4C 52 45 41 44 59 48 41 56 45



[-] Anda tidak memiliki cukup Ax $

AOB: 53 48 4F 52 54 41 47 45 5F 43 41 53 48



[-] Harap hubungi GM. (Kode:% d)

AOB: 49 4E 51 55 49 52 45 5F 43 4F 44 45



[-] Pop

AOB: 47 41 4D 45 5F 4D 4F 4E 45 59 



[-] Ax$

AOB: 47 41 4D 45 5F 43 41 53 48





* PESAN JENDELA DI DALAM SHOPPINGMALL

[-] Anda tidak memiliki cukup Ax $ (atau Pop)

AOB STRING: PRESENT_SENDERR_1



[-] Tanggal salah. Silakan hubungi GM.

AOB STRING: PRESENT_SENDERR_2



[-] Semua data akan diinisialisasi kecuali Ax $. (Pengalaman, Level, Pop / Ax $, objek,

AOB STRING: INIT_GAMEINFO



[-] Pasangan / Teman, Kompetisi / peringkat)

AOB STRING: INIT_GAMEINFO1





* ITEM PESAN

[-] Mau beli?

Kode: 5009

STRING: FASHION_BUY


[-] Permintaan telah selesai.

Kode: 5000

STRING: WAIT_PACKET



[-] Objek berhasil diperoleh

Kode: 5010



[-] Anda sudah memiliki Item ini

Kode: 5016

STRING: FASHION_ALREADYHAVE



[-] Anda sudah memiliki Item ini

Kode: 5017

STRING: FASHION_ALREADYHAVE



[-] Anda ingin menjual

Kode: 1002



[-] Pengubah wajah

Kode: 5068



[-] Nama Panggilan Warna Pena

Kode: 5003



[-] Penjualan telah dilakukan ex

Kode: 1003



[-] Anda tidak memiliki cukup Ax $ (atau Pop)

Kode: 5018

STRING: PRESENT_SENDERR_1



[-] Lvl 0

Kode: 5047



[-] Apakah Anda ingin membuka Kotak Hadiah?

Kode: 5042



[-] mulai inisialisasi?

Kode: 5051



[-] Tunggu sebentar. silahkan

Kode: 5053



[-] Ini telah di-boot ulang.

Kode: 5055



[-] Anda dapat menggunakan ..... sebagai nick.

Kode: 5006



[-] Terima Hadiah Audisi

Kode: 29709



[-] Apakah Anda ingin mendapatkan hadiah?

Kode: 1413632592



[-] melalui tiket.

Kode: 1413632069



[-] Apakah Anda ingin mendapatkan hadiah?

Kode: 1413632592




* KODE PAKAIAN ^

[-] set LVL 99

Kode: 8762


[-] Selamatkan gaya musim gugur

Kode: 25466


[-] Teddy Tibby

Kode: 25647


[-] Kode Rambut Lemon:

17649


[-] Rambut Kuning Burlesque

Kode: 12504


[-] Pakaian lvl99

Kode: 8762


[-] Pakaian lvl81

Kode: 8761


[-] Pakaian lvl71

Kode: 8760


[-] Pakaian lvl61

Kode: 8779




* KODE ITEM

[-] Tuan Kamar

Kode: 7957


[-] Tiket Pertukaran 30 Hari

Kode: 11404

AOB: 8C 2C 00 00 01 00 00 00 01 00/28 AD 71 12 58 EF 83 12 FF FF FF FF 8C 2C 00 00 01 00 00 00

NEW AOB : 8C 2C 00 00 



[-] Tas Fashion

Kode: 340



[-] Buru-buru

Kode: 11295



[-] EXP x2

Kode: 1998



[-] Lampu Ajaib LVL UP

Kode: 10531



[-] Marah

Kode: 2225



[-] Kasmaran

Kode: 2166



[-] Aghh

Kode: 17913



[-] Kartu V.I.P

Kode: 3042



[-] Acara Item

Kode: 4573



[-] Kartu EXP x2

Kode: 1998



[-] Ungu Kristal

Kode: 9670



[-] Bintang Kristal

Kode: 9671



[-] Lampu neon

Kode: 9668



[-] Komet

Kode: 9669



[-] Topi seni fantasi

Kode: 2774



[-] Ubah nama kartunya

Kode: 1360



[-] Kartu Silsilah1

Kode: 3260



[-] Kartu DEN x2

Kode: 1999



[-] Oh Ya kartu

Kode: 7957



[-] Ubah nama kartu Fam

Kode: 6426



[-] Pelatihan Panas

Kode: 10309



- Mainkan dengan Kode, :)






> Os dejo estos enlaces, ahí también tienen los codigos, aunq son pasados, el mío están actualizados...


-String Ayodance Indo:

» https://123short.com wAuDS


 

-AOB Permanen Ayo Dance

» https://123short.com/Ai4Q25pw

 


-SC Logger AuAyodance:

» https://123short.com/lhoZdk


 

-SC CyberCrop:

» https://123short.com/eKyEyi6X


 

-AOB Base OffSet AuAyodance:

» https://123short.com/mYXco


 

-AOB (lagi) untuk AyoDance:

» https://123short.com/iSmk06k


 

-SC + Address Rainbow-Chz:

» https://123short.com/c3f8UHZ3


 

-: + Audition-hack +:.:

» https://123short.com TlHH


 

-jojocheat.co.vu:

» https://123short.com/C2wC


 

-AOB untuk scan AyoDance:

» https://123short.com/ffrR



► Estaré pendiente de las actualizaciones y actualizando como debe ser!!! :Ð~

Att: Daisuko Alva ~ AuLatin ~ AuRedbana ~ AuSea, etc...

nota aob: https://atepro.blogspot.com/p/nota.html


* Nombres de *.dll para Auto-Injectar dentro de la carpeta del Audition Latino.

» t2embed.dll

» winhttp.dll

» d3d8.dll

» 

» 



[-] Kill X-Trap [ ntTerminateProcess in Memory CE ]

AOB: B8 72 01 00 00 BA 00 03 FE 7F FF 12 C2 08 00 90 B8 73 01 00 00 BA 00 03 FE 7F FF 12 C2 08 00 90

On: 75 FE 90 90 90


Scan Text: ntTerminateProcess

AOB ON: 75 FE 90 90 90


Scan Text: terminateprocess

AOB ON: EB FE 90 90 90



[-] Kill X-Trap Manual [ ProcessHacker ]

Link: https://atepro.blogspot.com/2019/02/bypass-x-trap-manual-undetectable-95-v40.html

AOB: ?? ?? 3B FE 75 1A FF 15 D8 ?? E4 40 8B 4C 24 18

On: 75 FE


[-] Bypass HS and HS Unknown I / II

AOB: 0F 84 3D 01 00 00 8D 8D  24 02 00 00 51 8D 95 20

AOB: 0F 84 3D 01 00 00 8D 4C 24 54 E8 E2 B8 FF FF 8D

On: 0F 85



[-] Bypass DebugsHS

String Off: EHSvc.dll

On: C3



[-] Bypass HSEROR1

String Off: HS_EXIT_MSG

On: 00


[-] Bypass HSEROR2

String Off: HS_ERR_INVALID_PARAM

On: 00



[-] Undetect

AOB: 41 48 4E 48 53 5F 45 58 49 54 5F 4D 53 47

On: C3



[-] Kill Notice Latino

AOB: 01 00 00 00 01 00 00 00 08 00 00 00 FF FF FF FF

On: 00



[-] Kill Notice RedBana

AOB: 01 00 00 00 01 00 00 00 07 00 00 00 FF FF FF FF

On: 00



[-] Antilagx2

AOB: 0F 85 57 02 00 00 8B 15

ON: 0F 84



[-] Skin Hack - Color de Piel 

Ojo: [Crear una Sala, Activar el Hack, Salir de la Sala, listo!!! Podeís Scanear los Colores ó podeís elejir tu color de piel xD  ]

AOB: 01 00 00 00 08 00 00 00 FF FF FF FF

On: 08




[-] Message Disconect: 44 49 53 43 4F 4E 4E 45 43 54 45 44

[-] Message Error: 45 52 52 4F 52 4D 53 47

[-] Message AlTab: 41 4C 54 54 41 42

[-] load_ingame: ?? 6F 61 64 5F 69 6E 67 61 6D 65 00 60 5E 9B 00

[-] data/loading%d: ?? 61 74 61 2F 6C 6F 61 64 69 6E 67 25 64 2E 6A

[-] NoSound1: 63 6C 69 63 6B 5F 61 00

[-] NoSound2: 63 6C 69 63 6B 5F 62 32

On: 00



[-] FPS Blanco"Game FPS: %d frames,  %.2f "

AOB: 47 61 6D 65 20 46 50 53 3A 20 25 64 20 66 72 61 6D 65 73 2C 20 20 25 2E 32 66 20 6D 73 65 63 00

On text: "Tu texto en blanco"




[_] Alt TAB No Dissconnect I / II

AOB: 0F 85 AA 00 00 00 E8 59 B0 C6 FF 84 C0 0F 85 9D

AOB: 0F 85 FD 00 00 00 68 03 05 01 00 8D 44 24 10 68

On: 0F 84



[_] Bypass Time 5m

AOB: 75 E6 8B 74 24 18 8D 46 08 50 E8 70 00 00 00 83 C4 04 85 C0 74 05 BD FF AF 00 00 8D 4E 1C 51 E8 9B 00 00 00 83 C4 04 85 C0 74 05 BD FF AF 00 00 8B 54 24 14 33 C0 89 47 38 89 47 24 C7 06 01 00

On: 74



[-] Skin: 01 00 06 00 5A 00 ?? ?? ?? ??

On: 0,1,2



[-] Enter

AOB: 74 10 80 7C 24

On: 75



[-] Full

AOB: 74 31 C6

On: 75



[-] Move Hack 1 Mall

AOB: 74 25 85 DB 75 1A E8 6F 79 23 00 33 C0 3B 68 10

NEW AOB : 74 25 85 DB 75 1A E8 

On: 75



[-] Gift

offset : 2009a8

AOB: 74 0D C6

On: 75



[-] Hack all face 

AOB: 74 22 85 F6 75 1A E8 EA 92 49 00 33 C0 3B 78 10

NEW AOB : 74 22 85 F6 75 1A E8 EA 

On: 75



[-] Room1

AOB: 74 1B 80 BF

On: 75



[-] AntiSave

AOB: 74 50 8B 01 8B 50 04 FF D2 8B

On: 75



[-]FPS

AOB: 0F 85 57 02 00 00 8B 15

On: 0F 84



[-] Peach Emoticon With Out ACV / Sacar Pointer

AOB: 74 1F 8B 4C 24 2C 39 7C 24 40 73 04 8D 4C 24 2C

On: EB/75




[-] No Spam 1 :

AOB: DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 96 00 00 00 C8 00 00 00 FA 00 00 00 2C 01 00 00 5E 01 00 00 90 01 00 00 EC 7D 92 00 80 C5 77 00 C6 C4

On: 0



[-] No Spam 2 :

AOB: DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 80 7E 92 00 20 40 78 00 62 6C 6F 63 6B 62 65 61 74 5F 6E 6F 74 65 5F 64 5F 25 30 32 64 00 00 00 62 6C

On: 0




[-] Auto Key 1

AOB: 8B 08 3B 0C 07 75 08 42 83 C0

On: 8B 0C 38 89 08 90 90 42 83 C0



[-] Auto Key 2

AOB: 3B 37 75 31 85 F6 74 2D 8B 44

On: 8B 37 89 31 85 F6 74 2D 8B 44



[-] Line1

AOB: 0F 84 75 01 00 00 D9 E8 83 EC

On: 0F 85



[-] Line2

AOB: 0F 85 E6 00 00 00 68 EA 01 00

On: 0F 84



[-] Line3:

AOB: 0F 85 BF 00 00 00 83 FF 03 0F

On: 0F 84



[-] Red

AOB: 75 2C 83 BD 38 73 00 00 00 74 11 8B 95 5C 73 00 00 52 68

NEW AOB : 75 2C 83 BD 

On: 74



[-] Bomb

AOB: 74 40 8B CE BF 01 00 00 00 D3 E7 0F B7 CA 85 F9 74

NEW AOB : 74 40 8B CE 

On: 75



[-] Yellow

AOB: 0F 84 B7 00 00 00 8B CE BF 01

NEW AOB : 0F 84 B7 00 00 00 8B CE 

On: 0F 85



[-] Grey

AOB: 4B 65 79 4E 6F 74 65 45 58 2F 6E 6F 6E 5F 25 30 32

On: 63



[-] Bypass Notice Error Garden 

AOB: 84 16 01 00 00 88 18 89 58 04 A1 8C 0F 10 01

On: 85



[-] Ghost Garden Mode Sabit (Harvest)

AOB: 84 96 00 00 00 33 FF 8D 5F 77 8D AE 70 03 00 00

On: 85



[-] Ghost Garden Mode Siram, pupuk dan Sapu 

AOB: 01 0F 84 C9 00 00 00 33 FF 8D 77 20 8A 87  DB 06 1C

On: 01 // AOB // 85




[-] Secara Otomatis Masuk ke Mode Cerita

* Ser Lv -6

* Buat Ruang Mode "Pesta Pernikahan"

* Pindai "Message" yang muncul = 20

* Terima "Pesan" = 0

Tentang Cerita: 27

Dengan Lisensi: 08

»Anda dapat mencoba dengan beberapa nomor, banyak mode akan keluar !!!




[-] FreeRmAllOpen 

AOB: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 08 00 00 00 00 00 00 00 00 00 

On: FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF



[-] Crear Modo de Sala

On [4 byte]:

Modo Guitarra: 1048576

Normal: 0

Beat Rush: 262144

Beatrush Battleparty: 524288

Battle Party: 8

Battle party en pareja: 128

One-Two Party: 16

Beat Up: 64

BeatUp Battle Party: 8192

Club dance: 256

Modo Historia: 1024

Wedding Party: 2080

Sports Dance: 2048

SB-boy battle: 4096

Union Battle Party: 16384

Rhythm Holic: 2097152

Block Beat: 4194304

Chicos & chicas: 8388608

Campeon perfecto: 33554432

Mision MAC: 67108864



[-] Auto Ready

AOB: 74 0E 84 88 / 74 0E 84 88 C0 39 17 01

On: 75




[-] BBoy8k

* Lo primero es crearse una sala

* Escanear el Modo Normal = 01 00 00 02 02 01 00 00 00 00 ?? 00 00 00 00 00 00 00 00 00 00

* Cambiar al Modo BBoy8k = 01 00 00 05 05




[-] Force Change Mode Game

Type: Byte Off: 

-> Value On Dance Competition = 2

-> Value On Dynamic 4 = 5

-> Value On Dynamic 8 = 6

-> Value On Crazy Dance 4 = 7

-> Value On Crazy Dance 8 = 8

-> Value On Dynamic Crazy 4D = 9

-> Value On Dynamic Crazy 8D = 0A

-> Value On Dance Easy 4 = AA AA 00 = 43690 (Not Work)

-> Value On Dance Easy 8 = AA AA 01 = 109226




[-] Map

Type: Byte Off: 

Value On Map Tropical Island Value : 1

Value On Map Studio Music 81 Value : 2

Value On Map Shibuya Value : 3

Value On Map Cineplex Value :4

Value On Map Christmas Party Value : 5

Value On Map Subway Blueline Value : 6

Value On Map Ghost School Value L 7

Value On Map Treasure Pirates Value : 8

Value On Map Audition Resort Value : 9

Value On Map Audition Stadium Value : 10

Value On Map Hallowen Map Value : 11

Value On Map Snow Valley Value : 12

Value On Map Chinese Map Value : 13

Value On Map Malibu Value : 14

Value On Map Ayodance Park Value :15

Value On Map Hangang Park Value : 16

Value On Map Map Random Value : 17

Value On Map Club MG Value : 101

Value On Map The Floor Value : 102

Value On Map Club SH Value : 103

Value On Map UpnUp Night Club Value : 104

Value On Map Audition Park Value : 105




[-] Perfect Normal 

AOB: 7D 3F 33 33 73 3F 9A 99 59 3F 14 AE 47 3F 00 00

On: 00 00 00 00 73 3F 9A 99 59 3F



[-] AutoSpace Automatico [ Combina con el: Perfect Normal + AutoKey 1 & 2, solito jugará!!! ]

AOB: 75 22 8B 83 B0 00 00 00 3B 83 BC 00 00 00 7E 14

NEW AOB : 75 22 8B 83 CC 00 00 00 3B 83 D8 00 00 00 7E

On: 74



[-] Combo x9999

AOB: 00 C7 02 01 00 00 00 8B

On: 00 C7 02 10 27 00 00 8B



[-] Perfect Space Pang Pang

AOB: 05 00 00 00 11 00 00 00 23 00

On: 55 02 00 00 11 00 00 00 23 00



[-] Perfect OTP

AOB: 3F 1F 85 2B 3F CD CC CC 3E

On: 00 00 00 00 3F CD CC CC 3E



[-] Perfect Beat UP    

AOB: 00 00 00 0F 00 00 00 1B 00 00 00 28 00 00 00

On: 09 00 00 00 00 00 00 1B 00 00 00 28 00 00 00



[-] Perfect Beat Rush

AOB: 03 02 01 00 01

On: 00



[-] Perfect BU 1

AOB: 00 00 00 0F 00 00 00 1B 00 00

On: 286331153



[-] Perfect BU 2

AOB: 00 00 00 1B 00 00 00 28 00 00

On: 286331153



[-] Perfect BU 3

AOB: 00 00 00 28 00 00 00 37 00 00

On: 286331153



[-] Perfect BU 4

AOB: 00 00 00 37 00 00 00 03 00 00

On: 286331153



[-] Perfect BU 5

AOB: 00 00 00 03 00 00 00 08 00 00

On: 286331153



[-] Perfect BU 6

AOB: 00 00 00 08 00 00 00 14 00 00

On: 286331153



[-] Perfect BU 7

AOB: 00 00 00 14 00 00 00 20 00 00

On: 286331153



[-] Perfect BU 8

AOB: 00 00 00 20 00 00 00 2D 00 00

On: 286331153



[-] Rush Perf/hit - Battle

AOB: 00 01 02 03 00 01 01 01 01

On: 99 99 99 99 99 99 99 99 99



[-] Rush PerfectX999

AOB: 00 01 02 03 00 01 01 01 01

On: 99 99 99 99 99 99 99 99 99



[-] Perfect BR 1

AOB: 03 02 01 00 01 02 03 00 01 01

On: 99 00 98 66 01 02 03 00 01 01



[-] Perfect BR 2

AOB: 01 02 03 00 01 01 01 01 00 00

On: 77 03 98 76 01 01 01 01 00 00



[-] Perfect BR 3 :

AOB: 00 01 01 01 01 00 00 00 00 00

On: 16882073



[-] Perfect BR 4 :

AOB: EE 7C 7F 3F A4 70 7D 3F 33 33

On: 0



[-] Perfect BR 5 :

AOB: EE 7C 7F 3F A4 70 7D 3F 33 33

On: 0



[-] Perfect Block Beat:

AOB: 06 00 00 00 0A 00 00 00 10 00

On: 000000FF



[-] Stealth:

AOB: 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80



[-] Score Hack:

AOB: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On: 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3



[-] Score Perfect,Great,Cool,Bad x2 :

AOB: 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80 A2 45 00 20 B2



[-] PF Score 1:

AOB: 40 00 00 00 40 00 00 C0 3F 00 00 80 3F 33 33

On: 65 



[-] PF Score 2:

AOB: 40 00 00 C0 3F 00 00 80 3F 33 33 33 3F 00 00

On: 65



[-] Combo x9999

AOB: 00 C7 02 01 00 00 00 8B

On: 00 C7 02 10 27 00 00 8B



[-] Great :

AOB: 73 3F 9A 99 59 3F 14 AE 47 3F ( 10 Digit )

On: 0 



[-] Cool :

AOB: 59 3F 14 AE 47 3F 00 00 ( 8 Digit )

On: 0 



[-] Bad:

AOB: 47 3F 00 00 00 00 00 00 80 3F ( 10 Digit )

On: 0 



[-] Reset Battle Party:

AOB: 10 1B 00 00 89 54 24 50 89 44 24 54 C7 44 24 64 4C 8A 09 00 E8 7B 84 24 00 39 1D F8 A4 16 01 74 2D A1 F4 A4 16 01 8B 15 F0 A4 16 01 03 C5 C1 E2 04 A3


[-] Reset Normal:

Value On 4Bytes: 1702


[-] Reset BU: 

Value On 4Bytes: 5744


[-] Reset BeatRush:

Value On 4Bytes: 11295


[-] Reset Union: 

Value On 4Bytes: 5999


[-] Reset CBP: 

Value On 4Bytes: 24223


[-] Reset Ava ( CS ):

Value On 4Bytes: 500




//=========== Hack de Corazones ===========//



Spam Heart - Salto a Base:


6A ?? 50 E8 ?? ?? ?? ?? 83 ?? ?? 39 ?? ?? ?? 72 ?? 8B ?? ?? ?? 51 E8 ?? ?? ?? ?? 83 ?? ?? 68


ASSEMBLE CODE: jmp 01150005




Spam Heart - Base (AUTOASMHEART)


Agregar Address: Audition.exe+D50000 (Esta Address nunca cambia)


on: 05 00 1C 40 07 52 51 31 C9 8D 15 00 00 15 01 8B 14 11 89 14 08 83 F9 04 



7D 09 90 90 90 90 83 C1 04 EB E6 59 5A 6A FF 50



SPAM HEART - Llamada:


Scan: 81 ?? ?? ?? ?? ?? A1 ?? ?? ?? ?? 33 ?? 89 ?? ?? ?? ?? ?? ?? 57 8B ?? ?? ?? 



?? ?? ?? 89 ?? ?? ?? E8 ?? ?? ?? ?? 84


on: E8 D3 44 70 FF 90 00 00 00 00


Address1: 0080AEB0


 ASSEMBLE CODE: call 0080AEB0 en la Address Audition.exe+D50028


 (Reemplazar con NOP's = Yes)




Spam Heart - Salto:


Scan 83 ?? ?? 39 ?? ?? ?? 72 ?? 8B ?? ?? ?? 51 E8 ?? ?? ?? ?? 83 ?? ?? 68


Address2: 00837126


 ASSEMBLE CODE: jmp 00837126 en la Address Audition.exe



+D5002D


 (Reemplazar con NOP's = Yes)




ENTER HEART: 75 08 C6 05 ?? ?? ?? ??


//===============^ Heart Hack xD ^ =======================//




* VENTANAS DE MENSAJES DENTRO DE LA SALA / LOBBY  / STORY / GARDEN

[-] Desconectado del servidor

AOB: 44 49 53 43 4F 4E 4E 45 43 54 45 44



[-] Se ha encontrado un error

AOB: 45 52 52 4F 52 4D 53 47



[-] Cuenta sancionada

AOB: 42 4C 4F 43 4B 49 44



[-] [ALT+TAB] No funciona momentaneamente, el programa finalizara

AOB: 41 4C 54 54 41 42



[-] No tienes suficiente Ax$

AOB: 46 41 53 48 49 4F 4E 5F 4E 4F 4D 4F 4E 45 59



[-] Ya posees este Item

AOB: 46 41 53 48 49 4F 4E 5F 41 4C 52 45 41 44 59 48 41 56 45



[-] No cuentas con suficiente Ax$

AOB: 53 48 4F 52 54 41 47 45 5F 43 41 53 48



[-] Por favor, contacte con un GM. (Codigo: %d)

AOB: 49 4E 51 55 49 52 45 5F 43 4F 44 45



[-] Pop

AOB: 47 41 4D 45 5F 4D 4F 4E 45 59 



[-] Ax$

AOB: 47 41 4D 45 5F 43 41 53 48





* JENDELA PESAN DI DALAM SHOPPINGMALL

[-] Anda tidak memiliki cukup Ax $ (atau Pop)

AOB STRING: PRESENT_SENDERR_1



[-] Tanggal salah. Silakan hubungi GM.

AOB STRING: PRESENT_SENDERR_2



[-] Semua data akan diinisialisasi kecuali Ax $. (Pengalaman, Level, Pop / Ax $, objek,

AOB STRING: INIT_GAMEINFO



[-] Pasangan / Teman, Kompetisi / peringkat)

AOB STRING: INIT_GAMEINFO1





* ITEM PESAN

[-] Mau beli?

Kode: 5009

STRING: FASHION_BUY


[-] Permintaan telah selesai.

Kode: 5000

STRING: WAIT_PACKET



[-] Objek berhasil diperoleh

Kode: 5010



[-] Anda sudah memiliki Item ini

Kode: 5016

STRING: FASHION_ALREADYHAVE



[-] Anda sudah memiliki Item ini

Kode: 5017

STRING: FASHION_ALREADYHAVE



[-] Anda ingin menjual

Kode: 1002



[-] Pengubah wajah

Kode: 5068



[-] Nama Panggilan Warna Pena

Kode: 5003



[-] Penjualan telah dilakukan ex

Kode: 1003



[-] Anda tidak memiliki cukup Ax $ (atau Pop)

Kode: 5018

STRING: PRESENT_SENDERR_1



[-] Lvl 0

Kode: 5047



[-] Apakah Anda ingin membuka Kotak Hadiah?

Kode: 5042



[-] mulai inisialisasi?

Kode: 5051



[-] Tunggu sebentar. silahkan

Kode: 5053



[-] Ini telah di-boot ulang.

Kode: 5055



[-] Anda dapat menggunakan ..... sebagai nick.

Kode: 5006



[-] Terima Hadiah Audisi

Kode: 29709



[-] Apakah Anda ingin mendapatkan hadiah?

Kode: 1413632592



[-] melalui tiket.

Kode: 1413632069



[-] Apakah Anda ingin mendapatkan hadiah?

Kode: 1413632592




* KODE PAKAIAN ^

[-] set LVL 99

Kode: 8762


[-] Selamatkan gaya musim gugur

Kode: 25466


[-] Teddy Tibby

Kode: 25647


[-] Kode Rambut Lemon:

17649


[-] Rambut Kuning Burlesque

Kode: 12504


[-] Pakaian lvl99

Kode: 8762


[-] Pakaian lvl81

Kode: 8761


[-] Pakaian lvl71

Kode: 8760


[-] Pakaian lvl61

Kode: 8779




* KODE ITEM

[-] Tuan Kamar

Kode: 7957



[-] 30Day Exchange Ticket

Codigo: 11404

AOB: 8C 2C 00 00 01 00 00 00 01 00 / 28 AD 71 12 58 EF 83 12 FF FF FF FF 8C 2C 00 00 01 00 00 00



[-] Bolsa Fashion

Codigo: 340



[-] Rush

Codigo: 11295



[-] EXP x2

Codigo: 1998



[-] Lampara Magica LVL UP

Codigo: 10531



[-] Enojado

Codigo: 2225



[-] Enamorado

Codigo: 2166



[-] Aghh

Codigo: 17913



[-] Tarjeta V.I.P

Codigo: 3042



[-] Eventos Item

Codigo: 4573



[-] Tarjeta EXP x2

Codigo: 1998



[-] Crystal Purple

Codigo: 9670



[-] Crystal Star

Codigo: 9671



[-] Luz de Neón

Codigo: 9668



[-] Comet

Codigo: 9669



[-] Arte de la fantasía Sombreros

Codigo: 2774



[-] Cambiar el nombre de la tarjeta de

Codigo: 1360 



[-] Pedigrí1 Card

Codigo: 3260



[-] DEN Tarjeta x2

Codigo: 1999



[-] Tarjeta Oh Yeah

Codigo: 7957



[-] Cambiar el nombre de la tarjeta de Fam

Codigo: 6426



[-] Hot Capacitación

Codigo: 10309



- Jueguen con los Codigos, :)







> Os dejo estos enlaces, ahí también tienen los codigos, aunq son pasados, el mío están actualizados...


-SC CyberCrop:

» https://123short.com/eKyEyi6X


 

-AOB Base OffSet AuAyodance:

» https://123short.com/mYXco


 

-AOB (lagi) untuk AyoDance:

» https://123short.com/iSmk06k


 

-SC + Address Rainbow-Chz:

» https://123short.com/c3f8UHZ3


 

-: + Audition-hack +:.:

» https://123short.com TlHH


 

-jojocheat.co.vu:

» https://123short.com/C2wC


 

-AOB untuk scan AyoDance:

» https://123short.com/ffrR



► Saya akan mengetahui pembaruan dan pembaruan sebagaimana mestinya !!! : Ð ~

Att: Daisuko Alva ~ AuLatin ~ AuRedbana ~ AuSea, dll ...

catat a atau b: https://atepro.blogspot.com/p/nota.html


X-Trap: XTrapVa.dll + 3CA50B

Aktif: 75 FE

Mati: 8B F8


Hapus Berita: Audition.exe + E31F00

Aktif: 0

Mati: 1


Ubah Server: 01231F08

Pada: 07

Mati: ??


Warna Kulit: Audition.exe + EF6BB4

Nyala: 0, 1, 2


Mode Cerita: Audition.exe + EC47C0

Pada: 27

Mati: 00


Mode Tunggal: 0132C729

Pada: 02 02


Nvtt - Story - Siap: 0132C731

Pada: 00

Mati: 04


===============================================================

AOB Scan With CE v.5.6.1

===============================================================


Perfect Normal:

AOB: 7D 3F 33 33 73 3F 9A 99 59 3F 14 AE 47 3F 00 00

Type: 4Byte

Value: On: 0 Off: 858996605

Audition.exe+5179E6


Perfect Space Pang Pang

AOB : 05 00 00 00 11 00 00 00 23 00

Value On : 255

Value Off : 5

Type : 4 Bytes

Audition.exe+52C124


Perfect OTP:

AOB: 3F 1F 85 2B 3F CD CC CC 3E

Type: 4Byte

Value: On: 0 Off: 730144575

Audition.exe+52BC2B


Perfect Beat UP

Aob Beat Up : 00 00 00 0F 00 00 00 1B 00 00 00 28 00 00 00

Value On : 9

Value Off : 251658240

Type : 4 Bytes

Audition.exe+529D01


Perfect BU 1

AOB: 00 00 00 0F 00 00 00 1B 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D01


Perfect BU 2

AOB: 00 00 00 1B 00 00 00 28 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D05


Perfect BU 3

AOB: 00 00 00 28 00 00 00 37 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D09


Perfect BU 4

AOB: 00 00 00 37 00 00 00 03 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D0D


Perfect BU 5

AOB: 00 00 00 03 00 00 00 08 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D11


Perfect BU 6

AOB: 00 00 00 08 00 00 00 14 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D15


Perfect BU 7

AOB: 00 00 00 14 00 00 00 20 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D19


Perfect BU 8

AOB: 00 00 00 20 00 00 00 2D 00 00

Type: 4Byte

Value On : 286331153

Audition.exe+529D1D


Perfect BR 1 :

AOB : 03 02 01 00 01 02 03 00 01 01

Value On : 2566980099

Value Off : 66051

Type : 4 Bytes

Audition.exe+517A24


Perfect BR 2 :

AOB : 01 02 03 00 01 01 01 01 00 00

Value On : 2576980377

Value Off : 197121

Type : 4 Bytes

Audition.exe+517A28


Perfect BR 3 :

AOB : 00 01 01 01 01 00 00 00 00 00

Value On : 16882073

Value Off : 16843008

Type : 4 Bytes

Audition.exe+517A2B


Perfect BR 4 :

AOB : EE 7C 7F 3F A4 70 7D 3F 33 33

Value On : 0

Value Off : 1065319662

Type : 4 Bytes

Audition.exe+5179E0


Perfect BR 5 :

AOB : : EE 7C 7F 3F A4 70 7D 3F 33 33

Value On : 0

Value Off : 1065319662

Type : 4 Bytes

Audition.exe+5179E0


Perfect Block Beat:

AOB: 06 00 00 00 0A 00 00 00 10 00

Type: AOB ( Array Of Bytes )

Value: On: 6 Off: FF


Bebas Flood: [ Tanpa Bacaan Do not spam on the board ^^ ]

AOB : DC 05 00 00 00 00

Value On : 0

Type : Byte

Audition.exe+D985F4

Audition.exe+DE6D34


Stealth:

AOB : 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00

Type : AOB ( Array Off Bytes )

Value :

On : 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80

Off : 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00


Score Hack:

AOB: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

Type: Array of Bytes (AOB)

Value:

On: 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3

Off: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

Audition.exe+517A84


Peach Emoticon

AOB : 73 63 72 69 70 74 2F 65 6D 6F 74 69 63 6F 6E 2E

Value On : xcript/emoticon.slk (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+4E3E58


Peach Emoticon With Out ACV

74 1F 8B 4C 24 2C 39 7C 24 40 73 04 8D 4C 24 2C

 EB , 1);

Audition.exe+281FD9


No Sensor Word:

AOB: 73 63 72 69 70 74 2F 73 6C 61 6E 67 2E 73 6C

Value: xcript/slang.slk (Harus ada 045.acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+4E3FA0


No Bacot NPC

AOB : 73 63 72 69 70 74 2F 73 74 6F 72 79 2F 73 74 6F 72 79 25 64 5F 25 64 2E 73 6C 6B

Value On : xcript/story/story%d_%d.slk

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]


Auto Key 1

AOB : 8B 08 3B 0C 07 75 08 42 83 C0

Address : 00740EC4

ON : 8B 0C 38 89 08 90 90 42 83 C0

OFF : 8B 08 3B 0C 07 75 08 42 83 C0

 8B 0C 38 89 08 90 90 42 83 C0


Auto Key 2

AOB : 3B 37 75 31 85 F6 74 2D 8B 44

Address : 00740EA8

ON : 8B 37 89 31 85 F6 74 2D 8B 44

OFF : 3B 37 75 31 85 F6 74 2D 8B 44


Score Perfect,Great,Cool,Bad x2 :

AOB : 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00

Type : Array Of Bytes (AOB)

Value :

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80 A2 45 00 20 B2


Skip Pin 2nd:

AOB: 01 00 00 00 01 00 00 00 08 00 00 00 FF FF FF

Type: Byte

Value: 0

Audition.exe+CF8D24


PF Score 1:

AOB: 40 00 00 00 40 00 00 C0 3F 00 00 80 3F 33 33

Type: Byte

Value: On: 65 Off: 64


PF Score 2:

AOB: 40 00 00 C0 3F 00 00 80 3F 33 33 33 3F 00 00

Type: Byte

Value: On: 65 Off: 64


Combo x9999

AOB : 00 C7 02 01 00 00 00 8B

Value ON : 00 C7 02 10 27 00 00 8B

Value OFF : 00 C7 02 01 00 00 00 8B

Audition.exe+2A2708

Audition.exe+2A2785


Time Hack:

AOB: 73 63 72 69 70 74 2F B4 ED BD BA 2E 73 6C 6B 00

Value: zcript/À½¾Ç.slk (Harus ada 045.acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+4E4050


2 Key Arrow:

AOB: 73 63 72 69 70 74 2F C0 BD BE C7 2E 73 6C 6B

Value: xcript/´í½º.slk (Harus ada 045.acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]


Hidden Song:

AOB: 73 63 72 69 70 74 2F C0 BD BE C7 2E 73 6C 6B

Value: xcript/À½¾Ç.slk (Harus ada 045.acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]


DC Move hack:

AOB: 73 63 72 69 70 74 2F B4 ED BD

Value: zcript/´í½º.slk (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+4E4034

Audition.exe+4E4050


No Red Key 1:

AOB: 4B 65 79 4E 6F 74 65 45 58 2F 63 68 61 6E 63 65 5F 25 30 32

Value: texture/hud/aeyNoteEX/chance_%02 (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+5161F0


No Red Key 2:

AOB: 6C 62 65 61 74 2F 6B 65 79 2F 63 68 61 6E 63 65 5F 25 30 32

Value: texture/hud/abeat/key/chance_%02 (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+516418


No Boom Key 1:

AOB: 43 68 61 6E 63 65 45 78 2F 4B 65 79 6E 6F 74 65 5F 42 6F 6D

Value: texture/hud/ahanceEx/Keynote_Bomb/Bomb_%02 (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+51632C


No Boom Key 2:

AOB: 43 68 61 6E 63 65 45 78 2F 43 68 61 6E 63 65

Value: texture/hud/ahanceEx/ChanceAni_Bomb/ChanceAni_Bomb_%02 (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+51634C


No Grey Key:

AOB: 4B 65 79 4E 6F 74 65 45 58 2F 6E 6F 6E 5F 25 30 32

Value: texture/hud/aeyNoteEX/non_%02 (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+516220


No Yellow Key:

AOB: 43 68 61 6E 63 65 45 78 2F 4B 65 79 6E 6F 74 65 5F 59 65 6C 6C 6F 77 2F 63 68 61 6E 63 65 5F 25

Value: texture/hud/ahanceEx/Keynote_Yellow/chance_%02 (tergantung acv)

Type : Text [ SEBELUM LOGIN / BISA DI KASIH HOTKEYS ENTER ( VK_RETURN ) ]

Audition.exe+5162E0


Great :

AOB : 73 3F 9A 99 59 3F 14 AE 47 3F

Type : 4 Byte

Value : On : 0 Off:2577022835

Audition.exe+5179EA


Cool :

AOB : 59 3F 14 AE 47 3F 00 00

Type : 4 Bytes

On : 0 OFF : 2920562521

Audition.exe+5179EE


Bad :

AOB : 47 3F 00 00 00 00 00 00 80 3F

Type : 4 Bytes

On : 0 OFF : 16199

Audition.exe+5179F2


BB Combo :

AOB : 62 6C 6F 63 6B 62 65 61 74 5F 63 6F 6D 62 6F 5F 25 64 00 00 62 6C 6F 63 6B 62 65 61 74 5F 63 6F 6D 62 6F 00 62 6C 6F 63 6B 62 65 61 74 5F 69 6D 67 5F

Type : 4 Bytes

On : OFF :


Reset Battle Party:

AOB: 10 1B 00 00 89 54 24 50 89 44 24 54 C7 44 24 64 4C 8A 09 00 E8 7B 84 24 00 39 1D F8 A4 16 01 74 2D A1 F4 A4 16 01 8B 15 F0 A4 16 01 03 C5 C1 E2 04 A3

Type: 4Byte

Value:

Reset normal : 1702

Reset BU : 5744

Reset BeatRush : 11295

Reset Union : 5999

Reset CBP : 24223

Reset Ava ( CS ) : 500




No Spam 1 :

AOB : DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 96 00 00 00 C8 00 00 00 FA 00 00 00 2C 01 00 00 5E 01 00 00 90 01 00 00 EC 7D 92 00 80 C5 77 00 C6 C4

Value : 0


No Spam 2 :

AOB : DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 80 7E 92 00 20 40 78 00 62 6C 6F 63 6B 62 65 61 74 5F 6E 6F 74 65 5F 64 5F 25 30 32 64 00 00 00 62 6C

Value : 0


No Flood 1 :

AOB : DC 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Value : 0


No Flood 2 :

AOB : DC 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Value : 0






Cool :

AOB : 59 3F 14 AE 47 3F 00 00

Type : AOB

ON : 00 00 00 00 00 00 ( 6 Digit )

OFF : 59 3F 14 AE 47 3F ( 6 Digit )




Bad :

AOB : 47 3F 00 00 00 00 00 00 80 3F

Type : AOB

ON : 00 00 00 00 00 00 00 00 00 00 ( 10 Digit )

OFF : 47 3F 00 00 00 00 00 00 80 3F


=====================================================================

AOB Chance Dan Patokan Address

=====================================================================




Chance :

AOB : 00 01 01 00 01 01 00 00 00

Tutorial : Jika Dapat 1 Address Klik Kanan > Browser Memory > Cari Angka 03 > Itu Adalah Jumlah tsb nya


Type : Byte


Value :

Chance 1 : 1

Chance 2 : 2

Chance 3 : 3

Chance 4 : 4

Chance 5 : 5

Chance 6 : 6

Chance Free : 7

Chance Random : 8




Insane:

Address: Address Chance-1F2

Type: Byte

Value: On: 1 Off: 0




HACK LV : Address Chance-21E88

AOB :

Value : 99




Hack Den : Address Chance-21E80

AOB :

Value : 9999999999999




Hack Cash : Address Chance-21E7C

AOB :

Value : 9999999999999




Hack EXP : Address Chance-21E8C

AOB :

Value : 9999999999999




NAMA DC : Address Chance-22388

AOB :

Value : DJ AUINDO HAKERS




Title MG : Address Chance-22488

AOB :

Value : DJ AUINDO HAKERS




HACK ROM : Address Chance-41A

AOB :

VALUE : DJ AUINDO HAKERS




Force Change Mode Game:

Address: Address Chance-1FF = Audition.exe+DB9459

Type: Byte


Value:

-> Dance Competition = 2

-> Dynamic 4 = 5

-> Dynamic 8 = 6

-> Crazy Dance 4 = 7

-> Crazy Dance 8 = 8

-> Dynamic Crazy 4D = 9

-> Dynamic Crazy 8D = 0A

-> Dance Easy 4 = AA AA 00 = 43690 (Not Work)

-> Dance Easy 8 = AA AA 01 = 109226




Map:

Address: Address Chance-20A

Type: Byte


Value:

Map Hack Tropical Island Value : 1

Map Hack Studio Music 81 Value : 2

Map Hack Shibuya Value : 3

Map Hack Cineplex Value :4

Map Hack Christmas Party Value : 5

Map Hack Subway Blueline Value : 6

Map Hack Ghost School Value L 7

Map Hack Treasure Pirates Value : 8

Map Hack Audition Resort Value : 9

Map Hack Audition Stadium Value : 10

Map Hack Hallowen Map Value : 11

Map Hack Snow Valley Value : 12

Map Hack Chinese Map Value : 13

Map Hack Malibu Value : 14

Map Hack Ayodance Park Value :15

Map Hack Hangang Park Value : 16

Map Hack Map Random Value : 17

Map Hack Club MG Value : 101

Map Hack The Floor Value : 102

Map Hack Club SH Value : 103

Map Hack UpnUp Night Club Value : 104

Map Hack Audition Park Value : 105

Audition.exe+DB82CE


Clubber Open Last NPC : Address Chance-1F4

Type: Byte

Value: 249


Hack 5 Kiss : Address Chance-BC3B

Value On : 5

Type : Byte


Bug Story On/Off : Address Chance-1F7

00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00

Value On : 4

Value Off : 0

Type : Byte


Take Exp No Change Server : Address Chance - FFFF5EBE

00 00 00 B8 00 3D 08 00 00 00 

Type : 4 Byte

Value : On : E1 : 1-100 E2 : 1-80 Off : 0




Base NPC : Address Chance -FFFD6AA0

Type : 4Byte

Value : ~Not Found~




Slot NPC:


Address Chance - 2C73C

Base NPC - 55C9C




Cara Nyari Pointer Reset BP


klik buy: scan 0

klik gift: scan 1

klik wish: scan 2

tar nemu 1 address di pointer

valuenya 3


Skin Hack : Address Chance - 20F20


Type : Byte

Value :


- White : 0 :  00 00 00 00 00 00 00 00

- Normal : 1 :  01 00 00 00 00 00 00 00

- Black : 2 :  02 00 00 00 00 00 00 00

Address Skin Hack : Audition.exe+D7B948


=================================================================


Tutorial Mencari Offset Menggunakan Pointer


=================================================================




1. Main story E1 No.1 saat masuk rom jangan start langsung ALT tab saja


2. Scan 1667845635 (4byte) jangan lupa centang "also scan read-only memory" di CE ( maka tar akan ketemu 1addres)


3. Masukin ke dalam table list addres yg udah ketemu lalu klik kanan pilih "scan pointer for this address" kemudian akan muncul jendela baru ,liat kanan bawah "max level" set ke angka 1 kemudian klik OK (kalau ketemu beberapa pointer ambil yg paling atas)


4. Nah berarti kita sudah menemukan base addres dan offset NPC1

kalau kita sudah ketemu offset npc1 maka dengan mudah kita bisa mencari offset npc yang selanjutnya karena selisih antar NPC adalah sama yaitu ofs NPC1 -1


Misal : untuk patch 6079 ofs npc1 adalah 129 maka selisih antar npc adalah 129-1 = 128


jadi :

NPC2 : 129 +128 = 251

NPC3 : 251 + 128 = 379

NPC4 : 379 + 128 = 4A1

NPC5 : 4A1 + 128 = 5C9

NB : gunakan calculator Hex untuk menghitung


bagi yang penasaran gimana dapet patokan angka 1667845635 buat scan?? itu sebenernya adalah nama NPC Nicholai pada story E1 no.1 dalam bentuk 4byte


=======================================

===========================

Tutorial AOB Flamout Guitar Hack

==================================================================


Flame Out : Address Chance - D774E0

AOB : 00 00 00 00 89 46 04 89 46 08 89 46 0C 89 46 10 89 46 14 89 46 18 89 46 1C 68 80 00 00 00 50 89 46 20 8D 46 24 50 E8 CD FA 45 00 33 C9 33 D2 83 C4 0C


ExitSaatPlay1 :

AOB : 03 00 00 00 04 00 00 00 00 06 00 00 B8 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00


ExitSaatPlay2 :

AOB : 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 01 00 00 0E 1F BA 0E 00 B4


DC Hack Chance :

AOB : 00 01 01 00 01 01 00 00 00

Tutorial : Jika Dapat 1 Address Klik Kanan > Browser Memory > Cari Angka 03 > Itu Adalah Jumlah tsb nya


Base 1 Guitar : Audition.exe+DB1344

Cara Mendapatkannya : Address CHance - FFFD4094


Base 2 Guitar : Audition.exe+DB1344

Cara Mendapatkannya : Address CHance - FFFD4094


Address Take EXP : Audition.exe+D7B296

Cara Mendapatkannya : Address CHance - A142

SABIT GHOST GARDEN : 84 96 00 00 00 33

ON : 85


HS

AoB =

00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On =

" 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3",50);

Off =

" 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3",50);


Linéa de Comando: \Audition.exe" /t3enter 15007D45626307077F5C463938635756352D775057


Drivers: X6va066 / XDva538 / XDva297


AutoInjección DLL: d3d8.dll / t2embed.dll / winhttp.dll / * / *


* AOB Kill Xtrap Antiguo Basic *

Scan Text: ntTerminateProcess

aob on: 75 FE 90 90 90


Scan Text: terminateprocess 

aob on: EB FE 90 90 90


' BYPASS X-TRAP INDETECTABLE - THREADS PARA SUSPENDER '





Unpack CE: <forms> *** </forms>


Antilagx2: 0F 85 57 02 00 00 8B 15

on: 0F 84



Style Yellow Server: ?? 15 53 6A 2F E8 AC 11 EB FF 68 28 85 A1 00

on: 74


Time -1sg: BB FF FF FF 9A 02 00 00 00 00 FF FF 00 00 00 00



//=========== Hack de Corazones ===========//


Spam Heart - Salto a Base:

6A ?? 50 E8 ?? ?? ?? ?? 83 ?? ?? 39 ?? ?? ?? 72 ?? 8B ?? ?? ?? 51 E8 ?? ?? ?? ?? 83 ?? ?? 68

ASSEMBLE CODE: jmp 01150005



Spam Heart - Base (AUTOASMHEART)

Agregar Address: Audition.exe+D50000 (Esta Address nunca cambia)

on: 05 00 1C 40 07 52 51 31 C9 8D 15 00 00 15 01 8B 14 11 89 14 08 83 F9 04 


7D 09 90 90 90 90 83 C1 04 EB E6 59 5A 6A FF 50


SPAM HEART - Llamada:

Scan: 81 ?? ?? ?? ?? ?? A1 ?? ?? ?? ?? 33 ?? 89 ?? ?? ?? ?? ?? ?? 57 8B ?? ?? ?? 


?? ?? ?? 89 ?? ?? ?? E8 ?? ?? ?? ?? 84

on: E8 D3 44 70 FF 90 00 00 00 00

Address1: 0080AEB0

 ASSEMBLE CODE: call 0080AEB0 en la Address Audition.exe+D50028

 (Reemplazar con NOP's = Yes)


Spam Heart - Salto:

Scan 83 ?? ?? 39 ?? ?? ?? 72 ?? 8B ?? ?? ?? 51 E8 ?? ?? ?? ?? 83 ?? ?? 68

Address2: 00837126

 ASSEMBLE CODE: jmp 00837126 en la Address Audition.exe


+D5002D

 (Reemplazar con NOP's = Yes)



ENTER HEART: 75 08 C6 05 ?? ?? ?? ??

//======================================//


//=========== Make Channel :: 16*3=48hex=30 ===========//

AutoSewa - Time 1:

84 83 FE FF FF 80 7E 08 00 0F 85 55 FC FF FF 8B 0D F8 35 26 01 8B 15 FC 35 26 01 89 4C 24 10 8A 8D 78 19 00 00 8D 44 24 10 50 A1 B8 C6 2F 01 FE

on: 85


AutoSewa - Time 2:

84 BC 00 00 00 89 BD 48 01 00 00 80 38 00 0F 84 AD 00 00 00 C6 00 00 89 78 04 E9 A2 00 00 00 81 F9 EF 03 00 00 0F 85 1E 01 00 00 8B 8D 6C 19 00

on: 85


AutoSewa - ByPass 1:

74 0F 8B 56 0C C7 82 48 01 00 00 F0 03 00 00 EB 0D 8B 46 0C C7 80 48 01 00 00 EE 03 00 00 33 C9 39 AE 4C 16 00 00 0F 94 C1 51 6A 06 68 B0 5A 9B

on: 75


AutoSewa - ByPass 2:

EB 0D 8B 46 0C C7 80 48 01 00 00 09 00 00 00 68 24 60 9B 00 68 F4 58 9B 00 E8 D7 93 F6 FF 83 C4 08 8B C8 E8 BD 50 F6 FF 5F 5D 5B 84 C0 74 67 83

on: 75


AutoSewa - OK:

74 61 8B CF 3B C7 77 02 8B C8 01 4D FC 2B D9 3B C7 72 50 8B 7D F4 EB 29 8B 45 FC 0F BE 00 56 50 E8 1B 85 00 00 59 59 83 F8 FF 74 29 FF 45 FC 8B

on: 75


AutoSewa - Unknown:

74 67 83 BE F0 0A 00 00 00 74 5E 83 BE D4 0A 00 00 00 75 12 8B 4E 0C C7 81 48 01 00 00 06 00 00 00 5E 83 C4 34 C3 83 BE 0C 0B 00 00 00 75 12 8B

on: 75


AutoSewa - Lock:

74 54 8B 96 28 16 00 00 8B 86 3C 16 00 00 2B 96 24 16 00 00 8B 8E 48 16 00 00 8D 04 80 8D 3C 41 C1 FA 02 3B FA 72 05 E8 91 E7 47 00 8B 86 24 16

on: 75


Auto Sewa . Horas:


Speed AOB:: 16*4=64hex=40

89 86 14 C8 00 00 8D 44 24 14 6A 04 50 E8 49 AE FD FF 0F B6 8E 18 C8 00 00 83 C4 08 51 8D 86 3C C8 00 00 50 8B CE E8 70 6C FF FF 8B F8 85 FF 75 28 8B 86 0A C8 00 00 8B 54 24 10 8D 4E 08 8B 30

off: 89 86 14 C8 00 00

on: 89 06 90 90 90 90



SPEEDHACK2:

02 83 F8 01 7E 2F 8B 44 37 FC 8B 54 24 14 8B 0F 52 50 8D 46 FC C1 F8 02 50 6A 00 57 89 4C 37 FC E8 5B C2 FF FF 83 EE 04 8B C6 C1 F8 02 83 C4 14 83 F8 01 7F D1 5F 5E C3 CC CC CC CC CC CC CC CC

off: 02 83 F8 01 7E 2F

on: 90 90 90 90 90 90


Posicion De Canal: serca2

83 FB 0F 0F 8C F4 FE FF FF 68 E8 5F 9B 00 68 7C 5A 9B 00 E8 E0 83 F6 FF 83 C4 08 8B C8 E8 C6 40 F6 FF 5F 5B 84 C0 74 0A C7 86 4C 16 00 00 01 00 00 00 39 AE 4C 16 00 00 0F 84 19 01 00 00 E8 65

1 on value + freeze: 83 FB 06

2 on value + freeze: 83 FB 07

3 on value + freeze: 83 FB 08

4 on value + freeze: 83 FB 09

5 on value + freeze: 83 FB 0A

6 on value + freeze: 83 FB 0B

7 on value + freeze: 83 FB 0C

8 on value + freeze: 83 FB 0D

9 on value + freeze: 83 FB 0E

0 on value + freeze: 83 FB 0F


Kunci Saluran: serca1

74 06 89 BE 48 16 00 00 43 83 FB 0F 0F 8C F4 FE FF FF 68 E8 5F 9B 00 68 7C 5A 9B 00 E8 E0 83 F6 FF 83 C4 08 8B C8 E8 C6 40 F6 FF 5F 5B 84 C0 74 0A C7 86 4C 16 00 00 01 00 00 00 39 AE 4C 16 00


on value + freeze: 75

//======================================//


aob: 74 1F 8B 4C 24 2C 39 7C 24 40 73 04 8D 4C 24 2C

NEW AOB : 74 1F 8B 4C 24 2C 

on: 75


aob: 01 00 00 00 01 00 00 00 07 00 00 00 FF FF FF FF

on: 00


Spam Text / Bebas Flood

aob: DC 05 00 00 00 00

aob: 1500

on: 0


IconGM

aob: 74 2D 8B 0D

on: 75


Perfect OTP: - Hay que jugar, todos salen Perfect!!!

aob: 3F 1F 85 2B 3F CD CC CC 3E

on: 0


Perfect Space Pang Pang:

aob: 05 00 00 00 11 00 00 00 23 00 00 00 32 00 00

on: 255


AutoRythimHolic

aob: 75 06 8D 86

on: 74


Perfect Beat Rush + Hit:

aob: 00 01 02 03 00 01 01 01 01

on: 99 99 99 99 99 99 99 99 99


AutoBR:

aob: EB 07 C7 46 08 03 00 00 00 8B 4E 08

on: 75


SPAMCTRL:

aob: 75 ?? 68 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83 ?? ?? 85 ?? 74 ?? 8B ?? ?? 01 ?? ?? ?? ?? ?? E8

NEW AOB : 75 11 68 9D 00 00 00 E8 F2 CA BA FF 83 C4 04 85 C0 74 61 8B 43 14 01 B0 14 12 00 00 E8 

on: 74


Barra espaciadora 1:

aob: 75 37 33 C9 B2 63 B3 0A 88 48

on: 74


Barra espaciadora 2:

aob: 75 24 C6 00 01 C6 40 01 0A 0F

on: 74


* Nombres de *.dll para Auto-Injectar dentro de la carpeta del Audition Latino.

» t2embed.dll

» winhttp.dll

» d3d8.dll

» 

» 



[-] Kill X-Trap [ ntTerminateProcess in Memory CE ]

AOB: B8 72 01 00 00 BA 00 03 FE 7F FF 12 C2 08 00 90 B8 73 01 00 00 BA 00 03 FE 7F FF 12 C2 08 00 90

On: 75 FE 90 90 90



[-] Bypass HS and HS Unknown I / II

AOB: 0F 84 3D 01 00 00 8D 8D  24 02 00 00 51 8D 95 20

AOB: 0F 84 3D 01 00 00 8D 4C 24 54 E8 E2 B8 FF FF 8D

On: 0F 85



[-] Bypass DebugsHS

String Off: EHSvc.dll

On: C3



[-] Bypass HSEROR1

String Off: HS_EXIT_MSG

On: 00


[-] Bypass HSEROR2

String Off: HS_ERR_INVALID_PARAM

On: 00



[-] Undetect

AOB: 41 48 4E 48 53 5F 45 58 49 54 5F 4D 53 47

On: C3



[-] Kill Notice Latino

AOB: 01 00 00 00 01 00 00 00 08 00 00 00 FF FF FF FF

On: 00



[-] Kill Notice RedBana

AOB: 01 00 00 00 01 00 00 00 07 00 00 00 FF FF FF FF

On: 00



[-] Message Disconect: 44 49 53 43 4F 4E 4E 45 43 54 45 44

[-] Message Error: 45 52 52 4F 52 4D 53 47

[-] Message AlTab: 41 4C 54 54 41 42

[-] load_ingame: ?? 6F 61 64 5F 69 6E 67 61 6D 65 00 60 5E 9B 00

[-] data/loading%d: ?? 61 74 61 2F 6C 6F 61 64 69 6E 67 25 64 2E 6A

[-] NoSound1: 63 6C 69 63 6B 5F 61 00

[-] NoSound2: 63 6C 69 63 6B 5F 62 32

On: 00



[-] FPS Blanco"Game FPS: %d frames,  %.2f "

AOB: 47 61 6D 65 20 46 50 53 3A 20 25 64 20 66 72 61 6D 65 73 2C 20 20 25 2E 32 66 20 6D 73 65 63 00

On text: "Tu texto en blanco"




[_] Alt TAB No Dissconnect I / II

AOB: 0F 85 AA 00 00 00 E8 59 B0 C6 FF 84 C0 0F 85 9D

AOB: 0F 85 FD 00 00 00 68 03 05 01 00 8D 44 24 10 68

On: 0F 84



[_] Bypass Time 5m

AOB: 75 E6 8B 74 24 18 8D 46 08 50 E8 70 00 00 00 83 C4 04 85 C0 74 05 BD FF AF 00 00 8D 4E 1C 51 E8 9B 00 00 00 83 C4 04 85 C0 74 05 BD FF AF 00 00 8B 54 24 14 33 C0 89 47 38 89 47 24 C7 06 01 00

On: 74



[-] Skin: 01 00 06 00 5A 00 ?? ?? ?? ??

On: 0,1,2



[-] Enter

AOB: 74 10 80 7C 24

On: 75



[-] Full

AOB: 74 31 C6

On: 75



[-] Move Hack 1 Mall

AOB: 74 25 85 DB 75 1A E8 6F 79 23 00 33 C0 3B 68 10

On: 75



[-] Gift

AOB: 74 0D C6

On: 75



[-] Hack all face 

AOB: 74 22 85 F6 75 1A E8 EA 92 49 00 33 C0 3B 78 10

On: 75



[-] Room1

AOB: 74 1B 80 BF

On: 75



[-] AntiSave

AOB: 74 50 8B 01 8B 50 04 FF D2 8B

On: 75



[-]FPS

AOB: 0F 85 57 02 00 00 8B 15

On: 0F 84



[-] Peach Emoticon With Out ACV / Sacar Pointer

AOB: 74 1F 8B 4C 24 2C 39 7C 24 40 73 04 8D 4C 24 2C

On: EB/75




[-] No Spam 1 :

AOB: DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 96 00 00 00 C8 00 00 00 FA 00 00 00 2C 01 00 00 5E 01 00 00 90 01 00 00 EC 7D 92 00 80 C5 77 00 C6 C4

On: 0



[-] No Spam 2 :

AOB: DC 05 00 00 E8 03 00 00 F4 01 00 00 00 00 00 00 80 7E 92 00 20 40 78 00 62 6C 6F 63 6B 62 65 61 74 5F 6E 6F 74 65 5F 64 5F 25 30 32 64 00 00 00 62 6C

On: 0




[-] Auto Key 1

AOB: 8B 08 3B 0C 07 75 08 42 83 C0

On: 8B 0C 38 89 08 90 90 42 83 C0



[-] Auto Key 2

AOB: 3B 37 75 31 85 F6 74 2D 8B 44

On: 8B 37 89 31 85 F6 74 2D 8B 44



[-] Line1

AOB: 0F 84 75 01 00 00 D9 E8 83 EC

On: 0F 85



[-] Line2

AOB: 0F 85 E6 00 00 00 68 EA 01 00

On: 0F 84



[-] Line3:

AOB: 0F 85 BF 00 00 00 83 FF 03 0F

On: 0F 84



[-] Red

AOB: 75 2C 83 BD 38 73 00 00 00 74 11 8B 95 5C 73 00 00 52 68

On: 74



[-] Bomb

AOB: 74 40 8B CE BF 01 00 00 00 D3 E7 0F B7 CA 85 F9 74

On: 75



[-] Yellow

AOB: 0F 84 B7 00 00 00 8B CE BF 01

On: 0F 85



[-] Grey

AOB: 4B 65 79 4E 6F 74 65 45 58 2F 6E 6F 6E 5F 25 30 32

On: 63



[-] Bypass Notice Error Garden 

AOB: 84 16 01 00 00 88 18 89 58 04 A1 8C 0F 10 01

On: 85



[-] Ghost Garden Mode Sabit (Harvest)

AOB: 84 96 00 00 00 33 FF 8D 5F 77 8D AE 70 03 00 00

On: 85



[-] Ghost Garden Mode Siram, pupuk dan Sapu 

AOB: 01 0F 84 C9 00 00 00 33 FF 8D 77 20 8A 87  DB 06 1C

On: 01 // AOB // 85




[-] Ingresar Automaticamente al Modo Story

* Ser Lv -6

* Crear Sala Modo "Weddy Party"

* Escanear el "Mensaje" que aparece = 20

* Aceptar el "Mensaje" = 0

On Story: 27

On License: 08

» Podéis probar con varios numeros saldrán muchos modos!!!




[-] FreeRmAllOpen 

AOB: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 08 00 00 00 00 00 00 00 00 00 

On: FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF



[-] Crear Modo de Sala

On [4 byte]:

Modo Guitarra: 1048576

Normal: 0

Beat Rush: 262144

Beatrush Battleparty: 524288

Battle Party: 8

Battle party en pareja: 128

One-Two Party: 16

Beat Up: 64

BeatUp Battle Party: 8192

Club dance: 256

Modo Historia: 1024

Wedding Party: 2080

Sports Dance: 2048

SB-boy battle: 4096

Union Battle Party: 16384

Rhythm Holic: 2097152

Block Beat: 4194304

Chicos & chicas: 8388608

Campeon perfecto: 33554432

Mision MAC: 67108864



[-] Auto Ready

AOB: 74 0E 84 88 / 74 0E 84 88 C0 39 17 01

On: 75




[-] BBoy8k

* Lo primero es crearse una sala

* Escanear el Modo Normal = 01 00 00 02 02 01 00 00 00 00 ?? 00 00 00 00 00 00 00 00 00 00

* Cambiar al Modo BBoy8k = 01 00 00 05 05




[-] Force Change Mode Game

Type: Byte Off: 

-> Value On Dance Competition = 2

-> Value On Dynamic 4 = 5

-> Value On Dynamic 8 = 6

-> Value On Crazy Dance 4 = 7

-> Value On Crazy Dance 8 = 8

-> Value On Dynamic Crazy 4D = 9

-> Value On Dynamic Crazy 8D = 0A

-> Value On Dance Easy 4 = AA AA 00 = 43690 (Not Work)

-> Value On Dance Easy 8 = AA AA 01 = 109226




[-] Map

Type: Byte Off: 

Value On Map Tropical Island Value : 1

Value On Map Studio Music 81 Value : 2

Value On Map Shibuya Value : 3

Value On Map Cineplex Value :4

Value On Map Christmas Party Value : 5

Value On Map Subway Blueline Value : 6

Value On Map Ghost School Value L 7

Value On Map Treasure Pirates Value : 8

Value On Map Audition Resort Value : 9

Value On Map Audition Stadium Value : 10

Value On Map Hallowen Map Value : 11

Value On Map Snow Valley Value : 12

Value On Map Chinese Map Value : 13

Value On Map Malibu Value : 14

Value On Map Ayodance Park Value :15

Value On Map Hangang Park Value : 16

Value On Map Map Random Value : 17

Value On Map Club MG Value : 101

Value On Map The Floor Value : 102

Value On Map Club SH Value : 103

Value On Map UpnUp Night Club Value : 104

Value On Map Audition Park Value : 105




[-] Perfect Normal 

AOB: 7D 3F 33 33 73 3F 9A 99 59 3F 14 AE 47 3F 00 00

On: 00 00 00 00 73 3F 9A 99 59 3F



[-] AutoSpace Automatico [ Combina con el: Perfect Normal + AutoKey 1 & 2, solito jugará!!! ]

AOB: 75 22 8B 83 B0 00 00 00 3B 83 BC 00 00 00 7E 14

On: 74



[-] Combo x9999

AOB: 00 C7 02 01 00 00 00 8B

On: 00 C7 02 10 27 00 00 8B



[-] Perfect Space Pang Pang

AOB: 05 00 00 00 11 00 00 00 23 00

On: 55 02 00 00 11 00 00 00 23 00



[-] Perfect OTP

AOB: 3F 1F 85 2B 3F CD CC CC 3E

On: 00 00 00 00 3F CD CC CC 3E



[-] Perfect Beat UP    

AOB: 00 00 00 0F 00 00 00 1B 00 00 00 28 00 00 00

On: 09 00 00 00 00 00 00 1B 00 00 00 28 00 00 00



[-] Perfect Beat Rush

AOB: 03 02 01 00 01

On: 00



[-] Perfect BU 1

AOB: 00 00 00 0F 00 00 00 1B 00 00

On: 286331153



[-] Perfect BU 2

AOB: 00 00 00 1B 00 00 00 28 00 00

On: 286331153



[-] Perfect BU 3

AOB: 00 00 00 28 00 00 00 37 00 00

On: 286331153



[-] Perfect BU 4

AOB: 00 00 00 37 00 00 00 03 00 00

On: 286331153



[-] Perfect BU 5

AOB: 00 00 00 03 00 00 00 08 00 00

On: 286331153



[-] Perfect BU 6

AOB: 00 00 00 08 00 00 00 14 00 00

On: 286331153



[-] Perfect BU 7

AOB: 00 00 00 14 00 00 00 20 00 00

On: 286331153



[-] Perfect BU 8

AOB: 00 00 00 20 00 00 00 2D 00 00

On: 286331153



[-] Rush Perf/hit - Battle

AOB: 00 01 02 03 00 01 01 01 01

On: 99 99 99 99 99 99 99 99 99



[-] Rush PerfectX999

AOB: 00 01 02 03 00 01 01 01 01

On: 99 99 99 99 99 99 99 99 99



[-] Perfect BR 1

AOB: 03 02 01 00 01 02 03 00 01 01

On: 99 00 98 66 01 02 03 00 01 01



[-] Perfect BR 2

AOB: 01 02 03 00 01 01 01 01 00 00

On: 77 03 98 76 01 01 01 01 00 00



[-] Perfect BR 3 :

AOB: 00 01 01 01 01 00 00 00 00 00

On: 16882073



[-] Perfect BR 4 :

AOB: EE 7C 7F 3F A4 70 7D 3F 33 33

On: 0



[-] Perfect BR 5 :

AOB: EE 7C 7F 3F A4 70 7D 3F 33 33

On: 0



[-] Perfect Block Beat:

AOB: 06 00 00 00 0A 00 00 00 10 00

On: 000000FF



[-] Stealth:

AOB: 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80



[-] Score Hack:

AOB: 00 00 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On: 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 80 96 98 4A 50 C3



[-] Score Perfect,Great,Cool,Bad x2 :

AOB: 16 44 00 80 3B 44 00 00 61 44 00 40 83 44 00 00 96 44 00 C0 A8 44 00 00 C8 44 00 40 E7 44 00 40 03 45 00 E0 12 45 00 80 22 45 00 20 32 45 50 C3

On: 96 44 00 80 BB 44 00 00 E1 44 00 40 03 45 00 00 16 45 00 C0 28 45 00 00 48 45 00 80 6D 45 00 40 83 45 00 E0 92 45 00 80 A2 45 00 20 B2



[-] PF Score 1:

AOB: 40 00 00 00 40 00 00 C0 3F 00 00 80 3F 33 33

On: 65 



[-] PF Score 2:

AOB: 40 00 00 C0 3F 00 00 80 3F 33 33 33 3F 00 00

On: 65



[-] Combo x9999

AOB: 00 C7 02 01 00 00 00 8B

On: 00 C7 02 10 27 00 00 8B



[-] Great :

AOB: 73 3F 9A 99 59 3F 14 AE 47 3F ( 10 Digit )

On: 0 



[-] Cool :

AOB: 59 3F 14 AE 47 3F 00 00 ( 8 Digit )

On: 0 



[-] Bad:

AOB: 47 3F 00 00 00 00 00 00 80 3F ( 10 Digit )

On: 0 



[-] Reset Battle Party:

AOB: 10 1B 00 00 89 54 24 50 89 44 24 54 C7 44 24 64 4C 8A 09 00 E8 7B 84 24 00 39 1D F8 A4 16 01 74 2D A1 F4 A4 16 01 8B 15 F0 A4 16 01 03 C5 C1 E2 04 A3


[-] Reset Normal:

Value On 4Bytes: 1702


[-] Reset BU: 

Value On 4Bytes: 5744


[-] Reset BeatRush:

Value On 4Bytes: 11295


[-] Reset Union: 

Value On 4Bytes: 5999


[-] Reset CBP: 

Value On 4Bytes: 24223


[-] Reset Ava ( CS ):

Value On 4Bytes: 500




[-] Multi Cliente

AOB: 75 ?? E8 ?? ?? ?? ?? 84 ?? 74 ?? B8 ?? ?? ?? ?? E9 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83

On: EB



[-] Multi Cliente Manual

* Dentro de la Carpeta del "Audition Latino", copiar y pegar la carpeta ("DATA", con todo sus archivos *.acv) y modificar la primera letra de la carpeta creada por: ( DATA/ = ZATA/ ), la letra que ustedes quieran, yo le puse "ZATA", y asi a todo deberan modificarlo!!!


Off: 41 00 75 00 64 00 69 00 74 00 69 00 6F 00 6E 00 2E 00 65 00 78 00 65

On: 5A


Off: DATA/

On: ZATA/

DATA/%03d.acv

DATA/axeso5.jpg

DATA/YElogo.jpg

DATA/T3logo.jpg

DATA/intro.jpg

DATA/intro_japan.jpg

DATA/checkmark.dds

DATA/logbase.dds

DATA/signup_3.dds

DATA/signup_2.dds

DATA/signup_1.dds

DATA/cancel_3.dds

DATA/cancel_2.dds

DATA/cancel_1.dds

DATA/confirm_3.dds

DATA/confirm_2.dds

DATA/confirm_1.dds

DATA/mouse.dds

DATA/notice/

DATA/notice/*.jpg

DATA/guitartnmt_notice.jpg

DATA/BRtnmt_notice.jpg

DATA/btnmt_notice.jpg

DATA/ttnmt_notice.jpg

DATA/bdtnmt_notice.jpg

DATA/ctnmt_notice.jpg

DATA/tnmt_notice.jpg

DATA/notice.jpg

DATA/blur%d.dds

DATA/imejpn_right.dds

DATA/imejpn_left.dds

DATA/chat_right.dds

DATA/chat_center.dds

DATA/chat_left.dds

DATA/imeright2.dds

DATA/imeright1.dds

DATA/imecenter.dds

DATA/imeleft2.dds

DATA/imeleft1.dds

DATA/svol.dat

DATA/button_right.dds

DATA/button_center.dds

DATA/button_left.dds

DATA/label.dds

DATA/popup%d%d.dds

DATA/loading_bboy.jpg

DATA/loading%d.jpg

DATA/Loading_ClubDance3.jpg

DATA/loading_Bng.jpg

DATA/loading_story.jpg

DATA/user_%s.dds

DATA/wd_photo2.jpg

DATA/wd_photo.jpg

DATA/wd_main.jpp





* VENTANAS DE MENSAJES DENTRO DE LA SALA / LOBBY  / STORY / GARDEN

[-] Desconectado del servidor

AOB: 44 49 53 43 4F 4E 4E 45 43 54 45 44



[-] Se ha encontrado un error

AOB: 45 52 52 4F 52 4D 53 47



[-] Cuenta sancionada

AOB: 42 4C 4F 43 4B 49 44



[-] [ALT+TAB] No funciona momentaneamente, el programa finalizara

AOB: 41 4C 54 54 41 42



[-] No tienes suficiente Ax$

AOB: 46 41 53 48 49 4F 4E 5F 4E 4F 4D 4F 4E 45 59



[-] Ya posees este Item

AOB: 46 41 53 48 49 4F 4E 5F 41 4C 52 45 41 44 59 48 41 56 45



[-] No cuentas con suficiente Ax$

AOB: 53 48 4F 52 54 41 47 45 5F 43 41 53 48



[-] Por favor, contacte con un GM. (Codigo: %d)

AOB: 49 4E 51 55 49 52 45 5F 43 4F 44 45



[-] Pop

AOB: 47 41 4D 45 5F 4D 4F 4E 45 59 



[-] Ax$

AOB: 47 41 4D 45 5F 43 41 53 48





* VENTANA MENSAJE DENTRO DEL SHOPPINGMALL

[-] No posees suficiente Ax$ (o Pop)

AOB STRING: PRESENT_SENDERR_1



[-] Fecha incorrecta. Contacta a un GM por favor.

AOB STRING: PRESENT_SENDERR_2



[-] Todos los datos seran inicializados excepto los Ax$.(experiencia, Nivel, Pop/Ax$, objetos, 

AOB STRING: INIT_GAMEINFO



[-] Pareja/Amigos, Competencias/ranking)

AOB STRING: INIT_GAMEINFO1





* MESSAGE ITEMS

[-] Desea comprarlo?

Codigo: 5009

STRING: FASHION_BUY


[-] Se ha completado la solicitud.

Codigo: 5000

STRING: WAIT_PACKET



[-] Objeto adquirido con exito

Codigo: 5010



[-] Ya Posees este Item

Codigo: 5016

STRING: FASHION_ALREADYHAVE



[-] Ya Posees este Item

Codigo: 5017

STRING: FASHION_ALREADYHAVE



[-] Deseas Vender

Codigo: 1002



[-] Cambiador de cara

Codigo: 5068



[-] Nickname Colour Pen

Codigo: 5003



[-] La venta se ha realizado ex

Codigo: 1003



[-] No posees suficiente Ax$ (o Pop)

Codigo: 5018

STRING: PRESENT_SENDERR_1



[-] Lvl 0 

Codigo: 5047



[-] Deseas abrir la Caja de Regalos?

Codigo: 5042



[-] comenzar la inicializacion?

Codigo: 5051



[-] Aguarda un momento. por favor

Codigo: 5053



[-] Ya ha sido reiniciado.

Codigo: 5055



[-] Puedes utilizar ..... como nick.

Codigo: 5006



[-] Recibir Regalo Audition

Codigo: 29709



[-] Deseas obtener la recompensa?

Codigo: 1413632592



[-] via ticket.

Codigo: 1413632069



[-] Deseas obtener la recompenza?

Codigo: 1413632592




* CODIGOS ROPAS ^

[-] Conjunto LVL 99

Codigo: 8762


[-] Estilo otoño salvage

Codigo: 25466


[-] Teddy Tibby

Codigo: 25647


[-] Cabello AlimonadoCodigo: 

17649


[-] Cabello Burlesque Amarillo

Codigo: 12504


[-] Ropa lvl99

Codigo: 8762


[-] Ropa lvl81

Codigo: 8761


[-] Ropa lvl71

Codigo: 8760


[-] Ropa lvl61

Codigo: 8779




* CODIGOS ITEMS

[-] Room Master

Codigo: 7957



[-] 30Day Exchange Ticket

Codigo: 11404

AOB: 8C 2C 00 00 01 00 00 00 01 00 / 28 AD 71 12 58 EF 83 12 FF FF FF FF 8C 2C 00 00 01 00 00 00



[-] Bolsa Fashion

Codigo: 340



[-] Rush

Codigo: 11295



[-] EXP x2

Codigo: 1998



[-] Lampara Magica LVL UP

Codigo: 10531



[-] Enojado

Codigo: 2225



[-] Enamorado

Codigo: 2166



[-] Aghh

Codigo: 17913



[-] Tarjeta V.I.P

Codigo: 3042



[-] Eventos Item

Codigo: 4573



[-] Tarjeta EXP x2

Codigo: 1998



[-] Crystal Purple

Codigo: 9670



[-] Crystal Star

Codigo: 9671



[-] Luz de Neón

Codigo: 9668



[-] Comet

Codigo: 9669



[-] Arte de la fantasía Sombreros

Codigo: 2774



[-] Cambiar el nombre de la tarjeta de

Codigo: 1360 



[-] Pedigrí1 Card

Codigo: 3260



[-] DEN Tarjeta x2

Codigo: 1999



[-] Tarjeta Oh Yeah

Codigo: 7957



[-] Cambiar el nombre de la tarjeta de Fam

Codigo: 6426



[-] Hot Capacitación

Codigo: 10309




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