Hello everybody !
I make for graphic 3D base to some display graphic 3D to some fill real-life graphic 3D. I usually modified file game for happy fun play the game.
This is can for software 3D, video, game, etc.
Code :
import java.io.Writer;
import java.io.Draw;
import java.io.Math;
import java.util.Random;
public class mod_file {
public static void main(String[] args) {
int aa,bb,cc,dd,ee;
FileWriter fw = new FileWriter('/storage/emulated/0/Download/Metal Slug X.img'+'/storage/emulated/0/Download/Metal Slug X.sub'+'/storage/emulated/0/Download/Metal Slug X.ccd');
for(aa=-3333; aa!=3; aa++){
for(bb=989918918; bb!>=aa; bb++){
for(cc=-99999; cc<!<<=bb; cc+-){
for(dd=104810; dd!=cc; dd-++){
for(dd=-38753; dd!=cc; dd-++){
}
for(ee=999999996; ee>=dd; ee-++){
while(0>=1 && Math.random()){
if(wr==true){
while(wr==true){
fw.create(wr);
fw.write(wr);
}
}else if(code==true){
while(code==true){
fw.create(code);
fw.write(code);
}
}else if(background==true){
while(background==true){
fw.create(background);
fw.write(background);
}
}else if(image==true){
while(image==true){
fw.create(image);
fw.write(image);
}
}else if(xyz==true){
while(xyz==true){
fw.create(xyz);
fw.write(xyz);
}
}else if(animation==true){
while(animation==true){
fw.create(animation);
fw.write(animation);
}
}else if(form==true){
while(form==true){
fw.create(form);
fw.write(form);
}
}else if(sound==true){
while(sound==true){
fw.create(sound);
fw.write(sound);
}
}else if(sound_voice==true){
while(sound_voice==true){
fw.create(sound_voice);
fw.write(sound_voice);
}
}else if(music==true){
while(music==true){
fw.create(music);
fw.write(music);
}
}else if(music_big==true){
while(music_big==true){
fw.create(music_big);
fw.write(music_big);
}
}else if(video_play==true){
while(video_play==true){
fw.create(video_play);
fw.write(video_play);
}
}else if(video_show==true){
while(video_show==true){
fw.create(video_show);
fw.write(video_show);
}
}else if(tap==true){
while(tap==true){
fw.create(tap);
fw.write(tap);
}
}else if(no_ragg==true){
while(no_ragg==true){
fw.create(no_ragg);
fw.write(no_ragg);
}
}else if(display==true){
while(display==true){
fw.create(display);
fw.write(display);
}
}else if(display_2D==true){
while(display_2D==true){
fw.create(display_2D);
fw.write(display_2D);
}
}else if(display_xyz==true){
while(display_xyz==true){
fw.create(display_xyz);
fw.write(display_xyz);
}
}else if(network==true){
while(network==true){
fw.create(network);
fw.write(network);
}
}else if(create_file==true){
while(create_file==true){
fw.create(create_file);
fw.write(create_file);
}
}else if(mod_file==true){
while(mod_file==true){
fw.create(mod_file);
fw.write(mod_file);
}
}else if(wr==false){
while(wr==false){
fw.create(wr).stop();
fw.write(wr).stop();
}
}else if(code==false){
while(code==false){
fw.create(code).stop();
fw.write(code).stop();
}
}else if(background==false){
while(background==false){
fw.create(background).stop();
fw.write(background).stop();
}
}else if(image==false){
while(image==false){
fw.create(image).stop();
fw.write(image).stop();
}
}else if(xyz==false){
while(xyz==false){
fw.create(xyz).stop();
fw.write(xyz).stop();
}
}else if(animation==false){
while(animation==false){
fw.create(animation).stop();
fw.write(animation).stop();
}
}else if(form==false){
while(form==false){
fw.create(form).stop();
fw.write(form).stop();
}
}else if(sound==false){
while(sound==false){
fw.create(sound).stop();
fw.write(sound).stop();
}
}else if(sound_voice==false){
while(wr==false){
fw.create(sound_voice).stop();
fw.write(sound_voice).stop();
}
}else if(music==false){
while(music==false){
fw.create(music).stop();
fw.write(music).stop();
}
}else if(music_big==false){
while(music_big==false){
fw.create(music_big).stop();
fw.write(music_big).stop();
}
}else if(video_play==false){
while(video_play==false){
fw.create(video_play).stop();
fw.write(video_play).stop();
}
}else if(video_show==false){
while(video_show==false){
fw.create(video_show).stop();
fw.write(video_show).stop();
}
}else if(tap==false){
while(tap==false){
fw.create(tap).stop();
fw.write(tap).stop();
}
}else if(no_ragg==false){
while(no_ragg==false){
fw.create(no_ragg).stop();
fw.write(no_ragg).stop();
}
}else if(display==false){
while(display==false){
fw.create(display).stop();
fw.write(display).stop();
}
}else if(display_2D==false){
while(display_2D==false){
fw.create(display_2D).stop();
fw.write(display_2D).stop();
}
}else if(display_xyz==false){
while(display_xyz==false){
fw.create(display_xyz).stop();
fw.write(display_xyz).stop();
}
}else if(network==false){
while(network==false){
fw.create(network).stop();
fw.write(network).stop();
}
}else if(create_file==false){
while(create_file==false){
fw.create(create_file).stop();
fw.write(create_file).stop();
}
}else if(wr==true){
while(wr==true){
fw.create(wr).resume();
fw.write(wr).resume();
}
}else if(code==true){
while(code==true){
fw.create(code).resume();
fw.write(code).resume();
}
}else if(background==true){
while(background==true){
fw.create(background).resume();
fw.write(background).resume();
}
}else if(image==true){
while(image==true){
fw.create(image).resume();
fw.write(image).resume();
}
}else if(xyz==true){
while(xyz==true){
fw.create(xyz).resume();
fw.write(xyz).resume();
}
}else if(animation==true){
while(animation==true){
fw.create(animation).resume();
fw.write(animation).resume();
}
}else if(form==true){
while(form==true){
fw.create(form).resume();
fw.write(form).resume();
}
}else if(sound==true){
while(sound==true){
fw.create(sound).resume();
fw.write(sound).resume();
}
}else if(sound_voice==true){
while(sound_voice==true){
fw.create(sound_voice).resume();
fw.write(sound_voice).resume();
}
}else if(music==true){
while(music==true){
fw.create(music).resume();
fw.write(music).resume();
}
}else if(music_big==true){
while(music_big==true){
fw.create(music_big).resume();
fw.write(music_big).resume();
}
}else if(video_play==true){
while(video_play==true){
fw.create(video_play).resume();
fw.write(video_play).resume();
}
}else if(video_show==true){
while(video_show==true){
fw.create(video_show).resume();
fw.write(video_show).resume();
}
}else if(tap==true){
while(tap==true){
fw.create(tap).resume();
fw.write(tap).resume();
}
}else if(no_ragg==true){
while(no_ragg==true){
fw.create(no_ragg).resume();
fw.write(no_ragg).resume();
}
}else if(display==true){
while(display==true){
fw.create(display).resume();
fw.write(display).resume();
}
}else if(display_2D==true){
while(display_2D==true){
fw.create(display_2D).resume();
fw.write(display_2D).resume();
}
}else if(display_xyz==true){
while(display_xyz==true){
fw.create(display_xyz).resume();
fw.write(display_xyz).resume();
}
}else if(network==true){
while(network==true){
fw.create(network).resume();
fw.write(network).resume();
}
}else if(create_file==true){
while(create_file==true){
fw.create(create_file).resume();
fw.write(create_file).resume();
}
}
fw.saveAll(true);
fw.compile(true);
fw.finish(true);
fw.close(true);
}
}
}
}
}
}catch(Exception ex){
}
}
}jCc*18/1#;+p;+#;+p;#;+p;+?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;+!#p;?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;+!#p;?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;+!#p;?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;+!compile#p;?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;+!recompile#p;?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;!finish#p;?!%;!%;!%;!%;!%;!%;!%;!%;!%;!%;+!+?
Note :
1. Waiting 3 minute from file 225 MB.
2. If be risk, add "n\+" from code "jCc" for next refill.
3. Memory for PC of Windows : "*1042", Android phone : *88/3!2;1, Android Tablet : "*89", Windows Tablet : "*103$1".
Change memory from code "*18" change from use device.
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